MTBS-TV: Stereoscopic 3D Gaming History, Part IV

24 Jul

Sure! Stereoscopic 3D gaming on PS3, XBOX 360, and Nintendo 3DS is going to be really cool! Would you believe that all these consoles owe their 3D roots to gaming technology that dates back over twenty years? Learn about the first experiments in stereoscopic 3D console gaming and the lessons learned. Keep watching this series, because console is just as controversial as S-3D PC gaming. You’ll see! Check out the 3D Guides section at for more videos and stereoscopic 3D information. MTBS is the consumer arm of The S-3D Gaming Alliance found at http
Video Rating: 5 / 5

PART II: Processing & Editing Stereo Footage In this tutorial you’ll learn how to use the stereo scripts for Adobe After Effects in order to prepare and edit stereoscopic video footage. Again, please note that this is just an exemplary workflow that you are free to modify according to your needs. Also, this tutorial is not a comprehensive explanation of the stereo scripts – only very few features are demonstrated. I highly encourage you to play around with the scripts; you’ll definitely find ways in which they can help accomplishing your stereoscopic work. Admittedly, the examples in this tutorial are not too fancy (they’re actually pretty ugly), but their purpose is merely to provide a technical demonstration. It’s up to you to take it from here and apply this knowledge to great, ground-breaking projects. By the way, I am aware that After Effects is not an editing tool. However, you CAN (in small amounts) use it as such. Alternatively, you can adjust your footage on a shot-by-shot basis in AE, export the shots separately and edit them in a dedicated piece of software, like Premiere, Final Cut, Avid or the best of all, Windows Movie Maker. But then the process is not as fluent, since you can not interactively adjust your footage depending on what your edit requires. You can download the scripts here:


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