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Posts Tagged ‘Code’

Crack the Code in London Street Art Created for Tech Fest

16 Aug

[ By Steph in Art & Street Art & Graffiti. ]

Campus Party Street Art Code

If you’re among the attendees of international technology festival Campus Party, which will take place during the first week of September in London, you have a much better chance of cracking the codes featured in a new series of street art than the average passerby. The murals were commissioned by the festival in celebration of the 75th anniversary of the Government Code and Cypher Schools team, which broke the Enigma code.

Campus Party Street Art Code 2

Each freehand painting features the face of a code developer, including Alan Turing, Samuel Morse and Tim Berners-Lee, along with a code. Onlookers are challenged to break the code, and anyone who successfully does so can enter it into a special location on the Campus Party website for a chance to win two tickets to the event.

Campus Party Street Art Code 3

“Mixing raw graffiti with complex binary decimals, these visual contradictions are set to spring up in London, Manchester and Birmingham as we work our way towards the launch of Campus Party at The O2 on September 2nd,” say the organizers.

Campus Party Street Art Code 4

Other forms of code that have popped up in street art include QR codes for digital nomads, binary and other ‘geekfiti‘, and, of course, traditional ‘hoboglyphs.’

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[ By Steph in Art & Street Art & Graffiti. ]

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Samsung releases source code for NX300 and NX2000 mirrorless cameras

29 May

samsung_nx300.png

Samsung has published the source code for its NX300 and NX2000 mirrorless cameras – the first attempt we’ve seen at offering public access to a mainstream camera’s operating system. The approach, which the company has previously used with its smartphones, stands in stark contrast to other camera manufacturers, which have not engaged with the community of programmers looking to enhance the capabilities of their cameras.

News: Digital Photography Review (dpreview.com)

 
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Computer History Museum shares original Adobe Photoshop source code

16 Feb

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The source code of the original version of Adobe Photoshop has been made available by The Computer History Museum, based in California. Photoshop started off in the 1980s as a program called ‘Display’ written by Thomas Knoll, before being renamed ‘Photoshop’ in 1990 – the year that the first version of the software shipped to customers. The download, which is available for non-commercial use with the permission of Adobe, consists of around 128,000 lines of code. Click through for more details (and some nostalgia-inducing screenshots of Photoshop 1).

News: Digital Photography Review (dpreview.com)

 
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Samsung publishes Galaxy Camera kernel code – opening door to developers

14 Nov

samsung_galaxycamera4g.png

Samsung has publicly released the kernel code for its Android-based Galaxy Camera, as it regularly does for its smartphones.The kernel is the core of the operating system including software that controls the hardware. In the short term, independent developers are discussing using the code to enable phone calls from the device but, beyond this, a publicly available kernel gives developers and hackers a greater insight into the Galaxy Camera’s workings than we’ve ever seen for a camera.

News: Digital Photography Review (dpreview.com)

 
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Da Vinci & the Code he lived by (2005)

12 Nov

Producer and director: Robert Gardner Director of photography: Nick Gardner Editor: David Grossbach Narrator: Sam Mercurio Leonardo di ser Piero da Vinci (15. April 1452 — 2. May 1519, Old Style) was an Italian Renaissance polymath: painter, sculptor, architect, musician, scientist,mathematician, engineer, inventor, anatomist, geologist, cartographer, botanist and writer whosegenius, perhaps more than that of any other figure, epitomized the Renaissance humanist ideal. Leonardo has often been described as the archetype of the “Renaissance Man”, a man of “unquenchable curiosity” and “feverishly inventive imagination”. He is widely considered to be one of the greatest painters of all time and perhaps the most diversely talented person ever to have lived. According to art historian Helen Gardner, the scope and depth of his interests were without precedent and “his mind and personality seem to us superhuman, the man himself mysterious and remote”. Marco Rosci points out, however, that while there is much speculation about Leonardo, his vision of the world is essentially logical rather than mysterious, and that the empirical methods he employed were unusual for his time. Born out of wedlock to a notary, Piero da Vinci, and a peasant woman, Caterina, at Vinci in the region of Florence, Leonardo was educated in the studio of the renowned Florentine painter,Verrocchio. Much of his earlier working life was spent in the service of Ludovico il Moro in Milan. He later worked in Rome
Video Rating: 4 / 5

 
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iGoogle – Search by US Area Code, Zip Code, and Reverse Search

23 Sep

The Area / Zip Code lookup gadget lets you perform a variety of searches involving US area and zip codes, including reverse searches.

Were you recently called and you don’t recognize the number’s area code? Do you have a US address but don’t know its zip code? While you can run these and other types of searches directly via Google, if you perform such queries regularly you may prefer the iGoogle gadget “Area/Zip Code Lookup”.

Various types of searches are available. Search by a phone number to find its city and county. Enter an address to find its zip and area codes, county, and time zone. Type in a city and state to find zip codes, area codes, counties, and the time zone. Key in a zip code to display the city and state, county, time zone, and area codes. Or, search for an area code to display the region, cities and states, counties, and local time. Plus, quick links to Google Maps are available….

Read more at MalekTips.
New Computer and Technology Help and Tips – MalekTips.Com

 
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Danko Jones – Code Of The Road – live HD – Montreal

03 Jul

Danko Jones – Code Of The Road – live HD in Montréal,Qc – Filmed with a Nikon D300s
Video Rating: 5 / 5

Chris Rutter teaches you the basics of wireless flash systems. He also goes into detail by showing you the basic settings for wireless flash with a Nikon D300 and an SB-800 flashgun.

 
 

Code Lyoko – Big Bug

01 Nov

XANA has created a computer virus and sent it out on the internet. All the city’s data-bases have been damaged. Although the problems this causes are quickly solved without major incident, the railway control centre has been hit very hard and can no longer stop two of its trains which are on a collision course. Our heroes are faced with an urgent situation . They must counter XANA’s evil plan and stop this deadly collision from occurring. And to think that Sissi is going to go after Ulrich again and make our dream team’s mission even more difficult !
Video Rating: 5 / 5

XANA doesn’t let a single detail of life at the school get by him.The Headmaster has decided to make extensions to the gymnasium and the super calculator wastes no time before turning the bulldozers from the construction zone into weapons. Our heroes must nip this new attack in the bud before the metallic army has a chance to destroy the factory, thus making it impossible for them to get to the secret laboratory. During the battle taking place on Lyokô, Yumi falls into the digital sea and turns into a virtual character forever. It ‘sa cruel dilemma for Jeremy who has just accomplished his life’s work by working out how to make Aelita into a real person. But he can only bring one person to life : will it be Yumi or Aelita ?

 

Thoughts on the iPad: Cracking the Code to Web Revenue?

14 Sep

In my previous post Thoughts on the iPad: Where Will Your Audience Be Next Year? I noted that current tablet computer trends are painting a picture of a transformed landscape where one’s audience might be interacting with online content in a radically different manner and frequency. Not only does mobile access through a device like the iPad impact navigation & content structure, it has the ability to shift expectation in how web viewers pay for content. There are some very clear signs pointing to this shifting trend and it begs the question, “Has the code to web revenue been cracked?”

Advent of the App Store
One thing is certain Apple’s iTunes App store has changed the landscape before us since its release in mid-2008. With the release of the iPhone 2.0 OS software came the App Store, supplementing the iTunes music store, and soon others were quickly trying to duplicate the wild success of this newly created platform.  Now Apps downloads are on course to  surpass music downloads from the Apple iTunes store by the end of 2010. In roughly 2 years time that is an amazing accomplishment considering the current rate of music sales on iTunes has taken 7 years to reach its current level.  The larger phenomenon of the app craze has even spawned an App convention that is taking place here in San Francisco this week.

While Apple wasn’t the first to create an App platform (Facebooks App platform was released in 2007), they’re the first to tie it to a wildly popular consumer device, the iPad. As previously noted in my first post to this series All Eyes Are On The iPad. Are Yours?, it has been predicted that Apple will ship 12.9 million units this year, with shipments rising to 36.5 million next year and 50.4 million in 2012 and by any means that should be an eye opener. An eye opener because the combination of device sales and App download forecasts might just be indicators of a perfect storm on the horizon that shifts how many people interact with content on the web.

Revenue: Has the Web Found It?
Will the web as we know it be replaced by Apps? I doubt it, but where the web failed to convert user activity into revenue Apps just might be the long sought after holy grail many web entrepreneurs have been waiting for. While Apps have proven to be a potentially lucrative revenue creator not all App stores are created equally. In February 2010 Distimo reported that 75% of Apple Apps and 43% of Android Apps were paid apps and later in August 2010 Pingdom reported similar findings that 70% of Apple Apps and 36% of Android Apps were paid apps.

Interesting findings from the May 2010 AdMob Mobile Metrics report is that on average users of the iOS (Apple) and Android platforms spend at least 79 minutes a day using apps (note: Apple iOS users spend 89 minutes a day) and download 9 apps per month. The user activity is definitely a positive as most web sites are lucky to break the double digits in user activity sessions. The phenomenon of app dowloading has spawned an interesting trend as well… a mild addiction to downloading apps. In passing I’ve talked to several iPad/iPhone users that enjoy downloading apps almost as much as using the apps themselves. Nielsen reports that iPhone users for example download on average 40 apps versus Android users at 25 apps, both of which are an increase over 2009 findings.

Pricing
App pricing best practices seems to be the big mystery at the moment and is something I’m still researching. One interesting piece of data I surfaced concludes that downloads are not linked to price. This was in relation to game apps which might very well carry a different customer expectation to the photography market. While I can’t say much in definitive terms about app pricing I can say that higher prices will only be supported by app content/services that are of high value to users. There have been no shortage of apps commanding upward of .99 or more that have found themselves in the iTunes top-revenue/grossing list. Ultimately pricing will have to be tailored to the nature of the app. A photographer may very well want to release a free portfolio app in an effort to draw as many eyes as possible to their work versus charging for an eBook.

Looking into the Crystal Ball?
The web certainly will not be shrinking into oblivion, but content or services being produced to generate revenue may very well be predisposed to the app world.  What apps have going for them, unlike standard web content, is that they come bundled with the expectation they cost money to acquire and use. For the truly creative who frame content of value in an app there is certainly money to be made. On the flip-side of that sentiment with hundreds of thousands of apps in the current marketplace not all apps cost money. Free is not just an attempt to standout, for the savvy developer, it’s part of a calculated strategy. It’s important to note that vast majority of apps are not likely to be profitable, falling into the category of loss-leaders (see my series starting with Assumptions of Free and Taylor Davidson’s great article Free isn’t a problem, it’s an opportunity), but they do offer a unique opportunity to engage & introduce your work and services to others.

In my eye the iPad holds great promise for photographers with the right application. As to how photographers can get the most out of the iPad and take advantage of these trends you’ll want to read my next post on the subject. Stay tuned…

Technorati Tags: photography, photo, Apple, iPad, app

Copyright Jim M. Goldstein, All Rights Reserved

Thoughts on the iPad: Cracking the Code to Web Revenue?


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