It’s Gotta be Swexty: Supernews!

02 Jan

n this weeks SuperNews! Facebook and friends delete Mr. Furley, Larry King interviews a spicy guest, Glenn Beck predicts the apocalypse, the Instant DJ Toolbox helps you win the ladies, and we travel back to when life on Mars was Gay. VIEW more SuperNews! clips & SUBSCRIBE to the YouTube Playlist here… Ever wanted to know how a dystopian underwater city like Rapture in 2K Marin’s Bioshock 2 gets from the concepting stage to development?’s Art Of The Game gives you a behind-the-scenes look at the inner workings of Bioshock 2. In this original series all about Bioshock 2, we travel to Marin County, California to interview these key members of the 2K Marin team: Collin Fix – Senior Character Designer Hograth De La Plante – Lead Environment Artist Michael Kamper – Audio Lead Jeff Weir – Animation Supervisor Steve Gaynor – Level Designer The first episode is available right here on Machinima’s YouTube channel; the rest are on Xbox LIVE in the Gamer TV section on Zune Marketplace. Check out our interview with Collin Fix here on YouTube now! —————————————— Follow Machinima on Twitter! Machinima Inside Gaming Machinima Respawn Machinima Entertainment, Technology, Culture FOR MORE MACHINIMA, GO TO: FOR MORE GAMEPLAY, GO TO: TAGS: yt:quality=high “Bioshock 2” “Bio Shock 2” Shock Irrational Games 2K UPC 710425315510 MPN 39553 splicers big daddy little sister Art of the Game AotG Senior Character Designer Collin Fix Jordan Thomas lead environment artist Hogarth de la Plante audio Michael Kamper animation supervisor Jeff Weir level designer Steve Gaynor
Video Rating: 2 / 5


Tags: , , ,

Comments are closed.