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Posts Tagged ‘swapping’

Disney Research Studios demonstrates automatic face swapping with faster, cheaper AI

21 Jul

Disney Research Studios and ETH Zurich have published a study detailing a new algorithm that is able to swap faces from one subject to another in high-resolution photos and videos. Of note, this system is able to fully automate the face-swapping process, presenting the first instance of megapixel-resolution machine-generated imagery that is ‘temporally coherent’ and photo-realistic.

The new algorithm involves taking the face of a subject and modifying it using the face of another person, blending the two so that the face from one person is presented with the expressions and movements of another.

The system involves a multi-way comb network trained with images of multiple people, as well as a blending method that preserves contrast and lighting. ‘We also show that while progressive training enables generation of high-resolution images,’ the researchers say, ‘extending the architecture and training data beyond two people allows us to achieve higher fidelity in generated expressions.’

Key to the high level of quality is the ‘landmark stabilization algorithm,’ which Disney researchers describe as a ‘crucial’ aspect of dealing with high-resolution content. Though this isn’t the first instance of face-swapping in footage, the study points out that existing methods used to generate characters like the young Carrie Fisher in Rogue One are both time-intensive and quite expensive.

Artificial intelligence has the potential to change this, ultimately enabling creators to rapidly generate computer characters using live-action footage and input images of the target. Generating realistic faces remains a big problem, however, producing what is referred to as the ‘uncanny valley’ look that limits the use of this tech.

This makes Disney’s new technology particularly exciting, teasing a future in which creators will be able to generate photo-realistic, high-resolution, temporally-stable face swaps between two people. The researchers explain:

As our system is also capable of multi-way swaps — allowing any pair of performances and appearances in our data to be swapped — the possible benefits to visual effects are extensive, all at a fraction of the time and expense required using more traditional methods.

The study compares the face-swapping results from this new method to the results from existing algorithms, including DeepFaceLab and DeepFakes. Though the other algorithms were able to produce casually convincing results, they were unable to pass scrutiny and, in some cases, were either excessively blended or outright bizarre and uncanny.

This batch represents instances of failed face swapping

In comparison, the face swaps generated using the new method were realistic and maintained a high level of sharpness and detail at a 1024 x 1024 resolution, bypassing the soft, blurry results often seen when using DeepFakes. As well, the researchers note that DeepFakes has such heavy processing requirements that it was only able to generate a resolution of 128 x 128 pixels using an 11GB GPU.

When using morphable models, the researchers were able to increase the resolution to 500 x 500 pixels, but the results were typically unrealistic. Beyond that, the researchers were forced to train the conventional models for each pair of face swaps whereas the new algorithm could be simultaneously trained for all of the people used for the various face swaps.

However, the study points out that the new algorithm presents one big limitation also experienced by other, more conventional methods: the original head shape is maintained. Though the face swap may be very realistic, the face itself may not match the head shape properly, resulting in a generated character that looks a bit ‘off’ from what is expected.

Future research may result in a method for transferring the subject’s head shape in addition to their face, producing not only photo-realistic results, but also the correct overall appearance for a digitally-recreated actor. The biggest obvious use for this technology is in film and television, enabling studios to quickly and cheaply (relatively speaking) create 3D models of aging or deceased actors.

This technology joins a growing body of research on face-swapping and model-generating algorithms that focus on still images rather than videos. NVIDIA, for example, published a study in late 2018 that demonstrated the generation of photo-realistic portraits of AI models that involved source and target images of real people.

Around a year later, the same company published new research that performed a similar face swap, but one involving dogs instead of humans. We’ve already seen the use of these various AI technologies reach the consumer level — Let’s Enhance 2.0, for example, recently introduced a new feature that utilizes machine learning to reconstruct the faces of subjects in low-resolution images.

As for the new study from Disney Research Studios and ETH Zurich, the full paper (PDF) can be found on Disney’s website here.

Articles: Digital Photography Review (dpreview.com)

 
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Modular 5K Octopus Camera supports swapping in different sensor modules

02 Jul

Octopus Cinema has introduced Octopus Camera, an open source, upgradable, programmable and mostly-modular prototype cinema camera powered by Linux. The model features a replaceable image sensor, enabling users to toggle 4K and 5K sensor modules with both color and monochrome options.

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Big hand small cinema camera… . . #smallcamera

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The Octopus Camera rig features an Intel NUC processing board that can be removed and upgraded by the user when newer hardware becomes available. This modular functionality extends to the camera’s sensor; the model supports multiple imaging modules from XIMEA, including native monochrome, full-frame, 35mm and global shutter.

According to Octopus Cinema, the camera’s out-of-the-box functionality will include 4K lossless compressed 12-bit raw footage in CinemaDNG format, but there will also be a higher bitrate 900Mbit 10-bit HEVC option. Users with other needs will be able to add other recording formats from third-party libraries using an SDK.

The camera measures 110 x 110 x 110mm (4.3 x 4.3 x 4.3in) and weighs 900g (1.98lbs). The model has a CNC milled aluminum chassis and a glass white finish. Imaging and processing specs pertain to the sensor modules and Intel board included in the camera.

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Preview of the prototype touchscreen interface for the OCTOPUSCAMERA . . #userinterface #userinterfacedesign #cameraapp #uidesign

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The device is powered by an 8-core Intel i7-8650U CPU and features 16GB of RAM upgradable to 32GB, two HDMI ports, four USB 3.0 ports, SATA III, and it is capable of write speeds up to 350MB/s. When used with a 5K full-frame imaging module, the rig can shoot at up to 5K 48fps 10-bit HEVC or 12-bit lossy raw video.

The company hasn’t provided any information on pricing or availability, stating only that Octopus Camera will arrive in summer 2020.

Articles: Digital Photography Review (dpreview.com)

 
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Here’s why I won’t be swapping my Nikon D750 for a Z6 (but maybe you should)

20 Nov

I’ve spent a few weeks shooting around with the Nikon Z6. And in that time, I’ve made up my mind that as a current D750 owner of 3+ years, I will not be trading it in for its mirrorless sibling. But maybe you should. Here’s why…

Marginal size/weight advantage

The Z6 offers a size and weight advantage over the D750 but it’s less than you might think. At 675g, it’s about 10% lighter than the D750 (750g). And though the D750 feels a little chunkier in hand, I prefer its grip. I can get my pinky on it comfortably and access the front function button with ease. On the Z6, there’s no room for a pinky and its two front function buttons are awkward to reach. Of course, everyone’s hands are different, and the Z6 might fit more comfortably in your hands.

No image quality advantage

Raw image quality between the two cameras is nearly identical. As a music photographer, I shoot a lot of personal work in low light environments. And in extreme cases of shadow pushing, the Z6’s on-sensor AF points can show up as banding. This isn’t the case for D750 files.

Less reliable low light AF

Shot on the Nikon D750. I love to shoot live music in underground/DIY venues, like basements and living rooms; places where lighting is dim and flash photography is generally unwelcome. The D750 is my go-to camera for this and all kinds of still photography work because it’s reasonably small and light, offers great dynamic range and, most importantly, has rock solid low light autofocus, not to mention reliable tracking.
ISO 3600 | 1/320 sec | F2.2 | Shot using the Nikon 35mm F2 D

In my experience, the D750 is a more reliable autofocus performer in dark conditions than the Z6. Nikon even rates it as 1EV more sensitive, -3EV vs -2EV, when using normal AF modes (the Z6’s ‘low light AF’ mode is sensitive to -4EV, but Contrast Detect-only). Simply put, I found the Z6 hunting in conditions the D750 doesn’t. And when using the D750’s central cross-type points, it has proven to be a top performer, whereas initial impressions suggest the Z6 is about as good as the Z7: which is to say, not great.

Difficult to use AF tracking

While I stick to a single, central point on the D750 in very low light, I like to use 3D-Tracking in brighter conditions. And it couldn’t be easier to use – simply hit the AF-on button and watch the camera track whatever is under the current selected AF point. From a compositional standpoint, the AF focus area can be somewhat limiting, but the reliability of the system is top notch.

With the Z6, the 273-point system with 90% coverage offers virtually no compositional barriers but engaging tracking is needlessly cumbersome to do when shooting with an eye to the finder. It’s only available in the camera’s Auto AF area mode and requires you to first press the camera’s ‘OK’ button in the center of the directional pad, which I can’t quite reach without compromising my grip.

Shot on the Nikon Z6. As a Nikon DSLR shooter, the Z6 has a familiar feel to it. Still, I prefer the reliability and usability of the D750’s AF system to that of the Z6 (even if the point coverage on the Z6 is way better), as well as the D750’s greater usable dynamic range.
ISO 100 | 1/320 sec | F4 | Shot on Z 50mm F1.8 S

Limited support for Nikkor AF-D lenses

Almost all of my lenses are Nikkor AF-D, which use a Nikon DSLR’s internal focus motor to drive focus rather than having a motor in the lens. These lenses represent excellent value for Nikon DSLR users and are generally very fast to focus, though noisy. Jumping into the Z-mount would render these lenses useless from an AF standpoint, as Z mount cameras have no motor. However most newer Nikon lenses have built-in motors and work with no noticeable penalty adapted via the F to Z adapter.

But…fabulous video

Video is the one area the Z6 has me hung up because it absolutely smokes the D750. If you have even the slightest interest in video capture, the Z6 is a far better choice than the clunky, prehistoric video offering found in the D750. The Z6’s 4K quality is excellent (sorry, only 1080p on the D750), in-body image stabilization is super useful (not available on the D750) and the camera’s touchscreen for AF point placement (also not available). Focus during video is solid on the Z6 in contrast to the downright awful Contrast Detect video AF found on the D750. And did I mention it shoots 10-bit log over HDMI?

Bottom line

As I’m primarily a stills shooter, at the end of the day, image quality and AF reliability (especially in low light) are the two things that matter most to me and the D750 holds its ground in both regards to the Z6; all the touchscreens and in-body IS systems in the world can’t change that. For these reasons I’ll be holding on the my D750 and waiting at least another generation before making the move to Nikon mirrorless.

But those interested in video would be wise to give the Z6 some serious consideration because it really is that good. Plus other features, like better AF precision without a need to micro-adjust, live exposure and depth-of-field previews in the finder, and greater AF coverage, might also win you over.

If you’re even remotely tempted, consider this: used D750’s sell for upwards of $ 1000, depending on the condition, which puts you about halfway to a Z6. Just don’t forget the adapter…

Articles: Digital Photography Review (dpreview.com)

 
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Adobe SkyReplace promises to make swapping skies a breeze

12 Nov

During Adobe MAX 2016, the company gave a behind the scenes look at a new technology that they’re developing called SkyReplace. The new software makes it very easy to replace the sky and even adjust the overall look of a photo with little to no Photoshop knowledge. 

Adobe says SkyReplace uses deep machine learning to automatically figure out where the boundary lines lie between the sky and the rest of the elements in the photo such as trees, mountains and buildings. It can then not only swap out the old sky and insert a completely new one, but it can also adjust the rest of the photo to take on the same look and feel as the replaced sky by adjusting color, light and contrast thus creating a more realistic look.

Articles: Digital Photography Review (dpreview.com)

 
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