This is a video tutorial teaching you to how to create a wall texture in leading graphics design software Adobe Photoshop.
Scenes can now be more easily segmented for downstream compositing. Thanks to an entirely new render pass system, render elements can now be more efficiently created for Autodesk® Smoke® 2013 software, Adobe After Effects, Adobe® Photoshop® software, or certain other image compositing applications. A state recorder enables artists to capture, edit, and save the current state, while a visual interface shows how compositing and render elements are wired together to create the final result. Artists can more quickly set up and execute multiple render passes from a single file; individual passes can be modified without the need to re-render the whole scene, enhancing productivity.