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Nice Visual Art photos

02 Jan

Check out these visual art images:

Day 4 Runway – |FAT| Arts & Fashion Week 2012
visual art
Image by Jason Hargrove
Members of the Internet Media may use these photos with attribution to Jason Hargrove. Commercial licenses are available for purchase ? contact@jasonhargrove.com

Work will be invested to better categorize the library in the coming days.

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|FAT| Arts & Fashion Week is a platform for inventive, pioneering and contemporary expression. This annual multi-arts event features 200 national and international fashion designers, visual artists, bands and performers each year. The festival delivers a packed schedule of runway shows, live performances, music, photography exhibits, video screenings and installation exhibits, to celebrate leaders in a wide range of art forms. Held every April, the event welcomes 5,000 people including stylists, buyers, curators, critics, members of the media, the arts, music and fashion related industry as well as the general public.

| FAT | Arts & Fashion Week has a mandate of showcasing artistic disciplines rooted in fashion and their exploration of clothing and the body in today’s time. The festival emphasizes this mandate through the showcase of fashion design, photography, installation, film, video, performance, music and dance, in an effort to push forward and redefine our perception of the fashion phenomenon.

fashionarttoronto.ca
twitter.com/FAToronto

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Special thanks to Ole Fashion Music, this week’s lens sponsor. Nikon’s AF-S Nikkor 70-200mm VR II is amazing. Must own.

olefashionmusic.com

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Photography by Jason Hargrove

jasonhargrove.com
twitter.com/jasonhargrove

Visuals on the wall
visual art
Image by atgrims
QRT consert – Wisuals by Eirik Bøe on the first ‘A day at the Light House’ in 2008.

 
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Nice Visual Art photos

01 Jan

A few nice visual art images I found:

Art & Design degree shows 2012
visual art
Image by University of Salford
Our MediaCityUK building is the venue for the Art & Design degree shows from 13-17 June 2012.

Silent Cosplay Mimicing the Visual Vs. Impersonations Mimicing the Voice
visual art
Image by timtak
Image by Hatsune Miku in Bangkok by Colodio (who retains copyright) isolated, only the right and side, rather badly by me.

Cosplay refers to wearing a COStume to play or mimic a cartoon (anime) or comic (manga) character. It is particularly popular in Japan where there are large events held periodically where costumed people like the lady above, get together. Cosplayers can also be seen in the Harajuku area of Tokyo, and all over Asia, and now the world, since Cosplay has spread out from Japan. In Japan it is far from being a widespread phenomena. It is the sort of thing that like dancing, the Japanese would not want to do badly. Cosplayers will go to considerable lengths to get their clothes, hair, make up and poses just right.

Cosplay is doubly visual. Cosplayers rarely speak but rather just pose, often for photographs. Their mimicry is a visual art. Further more the object of their mimicry – the cartoon and comic characters – are particularly visual existences. I will argue that Japanese comics are more visual, hyper-visual when compared with Western cartoons and graphic novels in another post but here I want to suggest that cosplay is the predominantly visual mimicry of the predominantly visual.

These Japanese are strange eh? I can feel "conformist," tripping off readers lips, because isn’t copying always conformism. Perhpas, but no, the Japanese are not, Asians are not, particularly conformist. Does this lady look conformist to you? She may do because she is not speaking. Without speech it may seem as if she has less personality than an endless loop tape recorder (see previous post) but, that is because Westerners are logocentrist.

And performing a Nacalian transformation the Japanese Cosplayer in the imaginary is equivalent to the Western voice player, more commonly refered to as the impersonator, .

Back when I lived in the UK I used to mimic vocally a purerly vocal existence: "Mr. Angry" of the "Steve Wright in the afternoon" radio show. I was the UK equivalent of a Japanese Cosplayer. I was as conformist, but probably not as good. I would not have done it had I thought my mimicry would not be recognised however. My voice (like the appearance of the Japanese) is not something that one plays with lightly.

It seems to me that Western impersonators are Nacalianly transformed Cosplayers because they predominantly mimic vocally predominantly vocal existences. This is not to say that Japanese Cosplayers say nothing, or the Western impersonators do not change their appearance at all, but there is a strong difference in emphasis. The being, the personality, the self that is mimiced and does the mimicing is felt to reside in the face and appearance in Japan, and the words and voice in the West.

Please have a look at some impersonators on Youtube. You will see that not only do they not change their appearance all that much, but that they choose particularly characteristic voices to impersonate. For that reason, Christopher Walken, and Al Pachino are comon favourites. Cosplayers choose characters that are easily visually recognisable such as Hatsune Mikku above. While the days of radio – such as the Goon show – are gone, and all characters these days have visual and verbal aspects, those characters that are impersonated in the West are defined, as Westerners are defined, above all by our narrative and voice.

Finally it should be noted that to a degree Westeners are all impersonations, and the Japanese are all cosplayers, because the self is nothibng more or less than self mimicry, there is not self, no individual other than in this attempt at duplication.

This post was inspired by a kind question from Mudakun.

 
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Nice Visual Art photos

30 Dec

Some cool visual art images:

ysinembargomagazine16_Page_20
visual art
Image by fernandoprats [@Ignasi Terraza photos]
"du-champ-i-ssue"
jun.jul.ago.2008 | inviernosurveranonorte

ON PAPER (new! second edition! 25/09!)
PDF (new! second edition! 24/09!)
NAVIGATE it (new! second edition! 24/09!)
Hi-Res PDF (new! second edition! 24/09!)

Un número dedicado a explorar la visión y propuestas de Marcel Duchamp.
No su vida, no su obra; tan sólo algunos de sus conceptos.
Realizado con aportes de artistas, pensadores y diseñadores de todo el mundo
combinados con la explícita intención de producir a su vez un objeto duchampiano.

-el medio como instrumento intelectual que transpasa su especificidad y se burla de ella
-la obra independientemente de su carácter representativo e interpretativo
-”arte”, en términos de convenciones, lo más “amorfo” posible
-”obras” en las que la obra no es una finalidad en sí misma sino una excusa
-interpretaciones o, mejor dicho, lecturas que pueden convivir a pesar de ser aparentemente excluyentes
-objetos “anestesiados estéticamente”, anulados en su probable complacencia de la mirada, “rectificados”,”asistidos” para otorgarles una nueva -a menudo, insólita- significación. Como en la elección de los “ready-mades”: “basada en la indiferencia visual y en la ausencia total del buen o mal gusto”
-obras “definitivamente inacabadas”
-rrose sélavy, su alter(-)ego
-ajedrez, máquinas ópticas, matemáticas, geometría, “artefactos”
-la “pintura mental”, “pintura de precisión”, el rechazo de cualquier elemento en el que la mirada se pueda recrear con fruición

-texto, – bloques, – fotografías, + mixed-media, + pintura, + ilustración.
-toda la revista está en castellano e inglés.

(descárgala gratis y comienza felizmente el verano -o el invierno-)

# # #

This issue plays around the conceptual universe of Marcel Duchamp. Not his life, nor his works, just some of his concepts.

– the medium, as an intellectual tool which goes beyond its specificity mocking it.
– the work, regardless of its representative and interpretative character.
– “art”, in terms of conventions, as “amorphous” as possible.
– “construction”, in which the work is not it’s purpose, but an excuse.
– interpretations, or rather readings which can coexist despite being seemingly exclusive.
– objects “aesthetically anesthetized,” lapsed in their likely sight complacency; “rectified”, “assisted”, to give them a new –often unusual- significance. As with the choice of “ready-mades”: “based on visual indifference and a total absence of good or bad taste”
– works “definitively unfinished”.
– rrose sélavy, his alter (-) ego.
– chess, optic machines, mathematics, geometry, “artifacts”.
– “mental painting,” “precision painting”, the rejection of any element in which sight can be delighted.

– aesthetics: – text, – blocks, – photographs, + mixed-media, + painting, + illustration.
– the whole magazine, in spanish and english.

(download it. it’s free. and start enjoying summer -or winter-)

# # #

edit(ing), direct(ing) + complements
fernandoprats
art direct(ing) + design(ing)
estudi prats
insistAnçao, correct(ing) + additional stuff
r | v
listen(ing)
hernán dardes
musicaliz(ing)
albert jordà
translat(ing)
kiddo | emilia cavecedo
frontcover(ing) concept fot
une autre sensualité
backcover(ing) concept borrador
UU – dou _ ble _you et aa
open(ing) concept
nacho piédrola + salaboli & fp porta

-structure:
accesories, lisa kehoe { kiddo | emilia cavecedo, lisa liibbe lara, josean prado, oriol espinal, mark valentine sullivan, hernán dardes, alfredo de la rosa, jonathan minila } => meta
{ pepo m.-the secret society, r | v, leah leone } => hilarious
{ pancho lorenz, natalia osiatynska } fernandoprats => rage

=> meta kiddo | emilia cavecedo, nacho piédrola, salaboli, lisa kehoe { lisa liibbe lara, mark valentine sullivan + shari baker, oriol espinal, gabriel magri, naomi vona, mara carrión }
=> hilarious { d7, olivier gilet, jef safi, special spatial guests }
=> rage { brancollina, gabriel magri, natalia osiatynska, bill horne, UU, christy trotter } simon fröehlich

ysinembargo#16… sensualmente inacabada.

a b r e l a m u r a l l a
antwerp · barcelona · basauri · boulder · bruxelles · buenos aires · carlsbad · collioure · coyoacán · grenoble · holden beach · iowa city · lawrenceville · lansing · london · madrid · mendoza · mexicali b.c. · milano · san francisco · san rafael · sào paulo · tarragona · warsaw

# # #

YSE #16’s Original Music | YSElected videos

# # #

Official WEBsite | MySpace | Flickr Group

 
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Nice Visual Art photos

29 Dec

A few nice visual art images I found:

North Charleston Arts Festival
visual art
Image by North Charleston
Now in its 29th year, the North Charleston Arts Festival will take place April 29 through May 7, 2011. The nine day event is one of the most comprehensive arts festivals in the state, providing thousands of residents & visitors with a fabulous array of performances, exhibitions, and activities featuring national, regional, and local artists and performers.

Organized by the City of North Charleston Cultural Arts Department, the festival strives to maintain the spirit of a community celebration with the mission of presenting a broad, multidiscipline event schedule that provides a wide range of performing, visual, media, and literary arts events for people of all ages and backgrounds. Many of the offerings are free, and those that are ticketed are moderately priced. Recognized by the Southeast Tourism Society as a Top 20 Event, the North Charleston Arts Festival truly offers something for everyone.

 
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Nice Visual Art photos

29 Dec

Check out these visual art images:

TodaysArt 2008 – Augmented Space
visual art
Image by Haags Uitburo
By using geometric forms and light, Pablo Valbuena alters multiple dimensions of space-time, creating an astounding visual experience. In the past he has worked for several international videogame and film studios investigating spatial concepts applied to virtual environments and digital architecture as a concept designer. His project during TodaysArt 2008 focused on the temporary quality of space, investigating space-time not only as a three dimensional environment, but as space in transformation.

Every year, for one weekend, the TodaysArt Festival brings a whole range of innovative and groundbreaking acts to the Netherlands. For two days, the city centre of The Hague functions as one big festival terrain, with performances both in the public domain and on several indoor stages. Interactive installations, projections and acts use the city centre as a stage and transform The Hague into an inspiring stronghold of audiovisual experiences.

PREFALLL135
visual art
Image by visiophone
The prefalll 135 is an interactive audio-visual installation. It uses the energy of falling water to make watermils rotate and produce sound and graphics.

VIDEO & INFO HERE ::
vimeo.com/6719421

 
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Nice Visual Art photos

28 Dec

Some cool visual art images:

Caricature Artist!!!
visual art
Image by Natesh Ramasamy
en.wikipedia.org/wiki/Caricature

A caricature is a portrait that exaggerates or distorts the essence of a person, animal or object to create an easily identifiable visual likeness. In literature, a caricature is a description of a person using exaggeration of some characteristics and oversimplification of others.

According to the Indian Cartoonist S. Jithesh, a caricature is the satirical illustration of a person or a thing, but a cartoon is the satirical illustration of an idea.

 
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Nice Visual Art photos

26 Dec

Some cool visual art images:

Busy
visual art
Image by gfpeck
Pro103: Henri Cartier-Bresson

The photographer to emulate for this assignment is none other than Henri Cartier-Bresson. Most of you have heard of him at one point or another. He’s one of the greatest photographers of all time. Widely called the father of modern photojournalism, Henri Cartier-Bresson traveled the world and covered many major events on assignment. He viewed the camera as an extension of the eye.

HCB is, of course, also known as the master of street photography. In 1952 he published a book called The Decisive Moment. It contained photos that captured not just any moment, but a decisive moment. A moment of spontaneous movement or change. A witty or telling perspective. A moment of interest. Henri Cartier-Bresson had an amazing talent for capturing fleeting, unnoticed moments, and he had an exceptional eye for composition. He didn’t crop his photos.

The decisive moment became Henri Cartier-Bresson’s art and style. In his own words, the decisive moment is "the simultaneous recognition in a fraction of a second of the significance of an event, as well as the precise organization of forms that give that event its proper expression."
He said: "Photography is not like painting. There is a creative fraction of a second when you are taking a picture. Your eye must see a composition or an expression that life itself offers you, and you must know with intuition when to click the camera. That is the moment the photographer is creative. Oop! The Moment! Once you miss it, it is gone forever."

WIT: This assignment sneaked up on me and I have to admit I didn’t finish my homework or take nearly enough photos in my pursuit of street photography. I did however learn some things and did manage to cross the line of taking pictures of people I dont know.
I did some reading and reviewing of articles regarding HCB and found them very interesting. I am currently reading the Ongoing Moment by Geoff Dyer and he mentions HCB several times and comments on how HCB intersected the lives of other famous photographers. He also recounts how HCB practiced the approach of "baiting the trap" where he would select spot that promised some type of visual interaction between the place and the people passing through it. This is the approach I took.

In the course of attemping street photography I ran into several behaviours I should have anticipated. Most (ok, all) of my attempts were made by sitting in a place where I waited for people to cross a predefined scene. In the setting where I took the photo submitted for the assignment I spied several interesting people heading for the intersection of the art and brought the camera up to my eye to make it look like I was interested in the art work. No one entered the frame. Where did they go? I lowered the camera and they were looking at me and waiting for me to take the photo of the art work. Very nice of them. A bit later it happened again. People on campus are just too polite for that style of street photography.

I got lucky and did a quick draw of the camera and caught this fellow ignoring those around him as he focused on his call. I caught him right in the middle of the metal sculpture and found that the image needed to be cropped. I went with the square format because of distractions to the left.

 
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Nice Visual Art photos

26 Dec

Some cool visual art images:

Les brouillages / Scrambled – 10
visual art
Image by jlndrr
This series is part of an ongoing research on visual ways to dissolve pornographic imagery in abstraction and absurd.

For the Scrambled series, using video footage downloaded from Internet, I exploit the artifacts, errors, blurs inherent to heavy digital compression and incomplete files.

Dozens of snapshots are generated. Here, the creative process in itself rely on selecting the right images : identifiable as pornographic, but somehow deactivated.

Font 2011
visual art
Image by Leo Reynolds
rtist: Tessa Phillips and Rachel Hadjiphilippou
Title: Font 2011
Material: glass pool

The brief was to respond to the theme Baskerville. The Baskerville typeface takes its name from John Baskerville (1706 – 1775) the pioneering printer who revolutionised the printing process. It was designed in Birmingham in 1757. The winning team were BA(Hons) Visual Studies students Tessa Phillips and Rachel Hadjiphilippou.

Their design was inspired by the riverside setting and draws the passers-by in through a sculpture that invites speculation about the boundaries between appearance and reality. The sculpture is a glass pool with an extract from Paradise Lost etched below the surface of the glass. Paradise Lost was the first book to be printed using the Baskerville font.

From Paradise Lost:

They hand in hand with wandering steps and slow, Through Eden took their solitary way.

Norwich, Norfolk, England, UK

Les brouillages / Scrambled – 09
visual art
Image by jlndrr
This series is part of an ongoing research on visual ways to dissolve pornographic imagery in abstraction and absurd.

For the Scrambled series, using video footage downloaded from Internet, I exploit the artifacts, errors, blurs inherent to heavy digital compression and incomplete files.

Dozens of snapshots are generated. Here, the creative process in itself rely on selecting the right images : identifiable as pornographic, but somehow deactivated.

 
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Nice Visual Art photos

24 Dec

Check out these visual art images:

[ D ] Salvador Dalí – Portrait de Paul Éluard (1929)
visual art
Image by Cea.
"Painted in 1929, the present work is a masterpiece of Surrealism and arguably one of the finest Surrealist portraits. Reaching deeply into the psychology of portraiture, it displays many of the most important elements that were key to Dalí’s rich visual vocabulary.

It unites two of the movement’s pivotal figures –Salvador Dalí and Paul Eluard –and reflects the untamed imagination and technical virtuosity of Dalí’s first
mature Surrealist paintings. Dalí and the French Surrealist poet Eluard met in 1929, around the time when the artist was staying in Paris where he assisted Luis Buñuel with the filming of Un Chien Andalou. During his stay in the capital, Dalí came in contact with the Surrealists and invited them to visit him in Cadaqués in the summer. Among those
who spent the summer with Dalí were Paul Eluard with his wife Gala and their daughter Cécile, as well as Buñuel and René Magritte with his wife. This visit would soon prove to be a major turning point for the young painter, and was to change both his private and artistic life.

"Depicted with minutely executed details, the iconography of the present work combines all the major motifs of Dalí’s early –and the most innovative –stage of Surrealism. Whilst Eluard formally sat for this portrait during his stay on the Spanish coast, the imagery
that surrounds him is a complex web of Freudian symbols reflecting Dalí’s own
personal universe. Writing about the present work, Ian Gibson observed: ‘It is
impossible to resist the temptation to look for allusions to Gala. Perhaps relevant is the fact that the locust has lost its arms and legs and that the former are pushing up through the fingers of the delicate female hand on Eluard’s forehead, which presumably are crushing the dreaded insect along with the moth. Might the suggestion be that Dalí senses that Gala could help to allay his sexual fears? One notes, also, the two hands clasping each other, affectionately it would seem, at the bottom of the portrait, linked by a mane of flowing tresses to the rocks of Cape Creus. Beside them a mop of hair
suggests a maidenhead. An allusion, perhaps, to Dalí’s seaside walks with Gala, to their growing intimacy, to his hopes for sexual potency and liberation’

"Beside the bust of Eluard, who looms large over a desolate landscape and looks directly at the viewer, is another head, coupled with a grasshopper or praying mantis. The animal had a highly personal reference for Dalí, who had a youthful fantasy of being a ‘grasshopper child’, while the praying mantis was a favourite symbol for the Surrealists due to their ritual of the male being devoured by the female immediately after the sexual act. Eluard himself kept a large collection of praying mantises, and Dalí
was able to observe their behaviour.

The sleeping head, which here appears to be metamorphosing into a toothed fish, has often been interpreted as the portrait of the artist himself. It features as the main protagonist of Dalí’s masterpiece Le Grand masturbateur, as well as in several other paintings of 1929, and ultimately in Persistance de la mémoire of 1931, as part of a complex assemblage with underlying themes of desire and erotic tension. The head is always depicted with its eyes closed; as Dalí wrote in The Visible
Woman, ‘sleeping is a form of dying’: the sleeping head, coupled with the praying
mantis, becomes another symbol of the indestructible bond between love and death.

The most explicit appearance of this head as a self-portrait is perhaps in L’Enigme du désir, where the rest of the amorphic body is filled with the inscriptions ‘ma mere’ (‘my mother’), a direct reference to the Oedipal complex.

"The head of a lion, a Freudian symbol of passion and violence, also appears in severalpaintings of 1929. Here it is seen in the upper right of the composition, confronted by a jug in the shape of a woman’s face, a common Freudian symbol of woman as a receptacle. This confrontation of the male and female symbols has been interpreted as the artist’s neurotic apprehension of his relationship with Gala. Furthermore, the image of a detached arm with fingers is in several places superimposed over the figure of Eluard. These fragmented body parts can be seen as phallic symbols, alluding to Freud’s castration complex. In the distance behind the apparition of Eluard, minute figures of a man and a child possibly refer to Dalí’s fear of the impending break with his
father. This rich and complex symbolic imagery, along with its technical mastery and its importance as a document of this pivotal moment in the history of the Surrealist movement, set this painting apart as a true masterpiece of Modern art."

Source: Sothbey’s Catalogue

The painting was sold at the auction in Jan 2011 for about 13,5 mln GBP.

 
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Nice Visual Art photos

23 Dec

Some cool visual art images:

SET / Erik Carver & Marisa Jahn
visual art
Image by AGoK
"In the grand tradition of generals and surrealists, we have been playing games. People learn things better through the open-ended, empathetic participation in knowledge-making that games allow. Just dispensing information to people– though at times enlightening– can also encourage apathy or forgetfulness. Lately, we have been using games to critically examine the dynamics and assumptions of larger social givens.Our new game SET was inspired by toy collectors, tourists, and museum curators. Throughout the game, players "play" by intervening and reorganizing existing groups of objects, thus questioning categories by constructing and redrawing them. In foregrounding the player’s relation to the categories, SET explores the value of one’s authorship in the production of knowledge. While games often risk normalizing power relationships by setting social roles and rules in stone, we have tried here to do just the opposite."

People learn things better through the open-ended, empathetic participation in knowledge-making that games allow. Just dispensing information to people– though at times enlightening– can also encourage apathy or forgetfulness. A project developed by Erik Carver and Marisa Jahn, SET is a game that critically examines the dynamics and assumptions of larger social givens. It’s a game inspired by toy collectors, tourists, and museum curators. Throughout the game, players "play" by intervening and reorganizing existing groups of objects, thus questioning categories by constructing and redrawing them. In foregrounding the player’s relation to the categories, SET explores the value of one’s authorship in the production of knowledge. While games often risk normalizing power relationships by setting social roles and rules in stone, SET tries to do just the opposite.

Erik Carver

Erik Carver is an architect and artist. He is a founder of the Institute for Advanced Architecture (advancedarchitecture.org)– an organization dedicated to advancing architecture through research, exchange, and exhibition– as well as the Common Room exhibition space (common-room.net) and the interdisciplinary art group Seru. He lives in Brooklyn and teaches architecture at Rensselaer Polytechnic Institute.

Erik has worked for the firms of Diller+Scofidio, Laura Kurgan, and Lyn Rice before starting his own practice. These designs have included a student center renovation, an art museum, apartment renovations, a vacation home, exhibitions, a performance space/bar, an expo pavilion, schools, offices and an interpretation center.

His work has appeared in Volume magazine, Art in America, and Nature, and he has shown work and lectured at venues including Exit Art, the Ise Foundation, and Columbia’s Neiman Gallery, and the Storefront for Art and Architecture (NYC), The Institute of Contemporary Art (Philadelphia), CAVS (MIT), Basekamp (Philadelphia), the Contemporary Art Center (North Adams, MA), and Pond (San Francisco).

Marisa Jahn

Of Ecuadorian and Chinese descent, Marisa Jahn is an artist whose work explores, constructs, and intervenes natural and social systems. In 2000, Jahn has co-founded Pond: art, activism, and ideas (www.mucketymuck.org), a non-profit organization dedicated to showcasing experimental art. Jahn has presented and exhibited work in museums, galleries, and spaces at venues such as The Institute of Contemporary Art (Philadelphia), the Asian Art Museum of San Francisco, Yerba Buena Center for the Arts (San Francisco), ISEA/Zero One 06/08 (San Jose, CA), MoKS (Estonia), the Moore Space (Miami), the Museum of Contemporary Art (North Miami), in galleries and public places in Tokyo, Honduras, Estonia, Turkey, North America, and Taiwan. Jahn’s work has been reviewed in Art in America, Frieze, Punk Planet, Clamor, San Francisco Chronicle, the Fader, Artweek, Metropolis, the Discovery Channel, and Canadian Broadcasting Corporation (CBC). She has received awards and grants such as the Robert & Colleen Haas Scholarship, MIT Department of Architecture Fellowship (2005-8), CEC Artslink, and is an artist in residence at the MIT Media Lab (2007-9) and at the Headlands Center for the Arts (2008). She received her BA from UC Berkeley and an MS from MIT’s Visual Arts Program. She lives between Boston and New York, where she functions as the Immediator of art-activist campaigns for The Church of Stop Shopping/Reverend Billy. www.marisajahn.com, www.mucketymuck.org

SET / Erik Carver & Marisa Jahn
visual art
Image by AGoK
"In the grand tradition of generals and surrealists, we have been playing games. People learn things better through the open-ended, empathetic participation in knowledge-making that games allow. Just dispensing information to people– though at times enlightening– can also encourage apathy or forgetfulness. Lately, we have been using games to critically examine the dynamics and assumptions of larger social givens.Our new game SET was inspired by toy collectors, tourists, and museum curators. Throughout the game, players "play" by intervening and reorganizing existing groups of objects, thus questioning categories by constructing and redrawing them. In foregrounding the player’s relation to the categories, SET explores the value of one’s authorship in the production of knowledge. While games often risk normalizing power relationships by setting social roles and rules in stone, we have tried here to do just the opposite."

People learn things better through the open-ended, empathetic participation in knowledge-making that games allow. Just dispensing information to people– though at times enlightening– can also encourage apathy or forgetfulness. A project developed by Erik Carver and Marisa Jahn, SET is a game that critically examines the dynamics and assumptions of larger social givens. It’s a game inspired by toy collectors, tourists, and museum curators. Throughout the game, players "play" by intervening and reorganizing existing groups of objects, thus questioning categories by constructing and redrawing them. In foregrounding the player’s relation to the categories, SET explores the value of one’s authorship in the production of knowledge. While games often risk normalizing power relationships by setting social roles and rules in stone, SET tries to do just the opposite.

Erik Carver

Erik Carver is an architect and artist. He is a founder of the Institute for Advanced Architecture (advancedarchitecture.org)– an organization dedicated to advancing architecture through research, exchange, and exhibition– as well as the Common Room exhibition space (common-room.net) and the interdisciplinary art group Seru. He lives in Brooklyn and teaches architecture at Rensselaer Polytechnic Institute.

Erik has worked for the firms of Diller+Scofidio, Laura Kurgan, and Lyn Rice before starting his own practice. These designs have included a student center renovation, an art museum, apartment renovations, a vacation home, exhibitions, a performance space/bar, an expo pavilion, schools, offices and an interpretation center.

His work has appeared in Volume magazine, Art in America, and Nature, and he has shown work and lectured at venues including Exit Art, the Ise Foundation, and Columbia’s Neiman Gallery, and the Storefront for Art and Architecture (NYC), The Institute of Contemporary Art (Philadelphia), CAVS (MIT), Basekamp (Philadelphia), the Contemporary Art Center (North Adams, MA), and Pond (San Francisco).

Marisa Jahn

Of Ecuadorian and Chinese descent, Marisa Jahn is an artist whose work explores, constructs, and intervenes natural and social systems. In 2000, Jahn has co-founded Pond: art, activism, and ideas (www.mucketymuck.org), a non-profit organization dedicated to showcasing experimental art. Jahn has presented and exhibited work in museums, galleries, and spaces at venues such as The Institute of Contemporary Art (Philadelphia), the Asian Art Museum of San Francisco, Yerba Buena Center for the Arts (San Francisco), ISEA/Zero One 06/08 (San Jose, CA), MoKS (Estonia), the Moore Space (Miami), the Museum of Contemporary Art (North Miami), in galleries and public places in Tokyo, Honduras, Estonia, Turkey, North America, and Taiwan. Jahn’s work has been reviewed in Art in America, Frieze, Punk Planet, Clamor, San Francisco Chronicle, the Fader, Artweek, Metropolis, the Discovery Channel, and Canadian Broadcasting Corporation (CBC). She has received awards and grants such as the Robert & Colleen Haas Scholarship, MIT Department of Architecture Fellowship (2005-8), CEC Artslink, and is an artist in residence at the MIT Media Lab (2007-9) and at the Headlands Center for the Arts (2008). She received her BA from UC Berkeley and an MS from MIT’s Visual Arts Program. She lives between Boston and New York, where she functions as the Immediator of art-activist campaigns for The Church of Stop Shopping/Reverend Billy. www.marisajahn.com, www.mucketymuck.org

 
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