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7 Tips for Action-Packed Indoor Sports Photography

27 Sep

The post 7 Tips for Action-Packed Indoor Sports Photography appeared first on Digital Photography School. It was authored by Christina N Dickson.

indoor sports photography: essential tips

Indoor sports aren’t always easy to photography. In fact, for the beginning sports photographer, they can be downright intimidating, thanks to the fast action, low light, and limited camera movement.

Fortunately, experienced sports shooters have developed a number of techniques that make indoor sports photography way easier, including:

  • Simple starting settings for sharp indoor shots
  • Standard gear that every beginner should own
  • Careful research you should do before approaching a sport
  • Much more!

And that’s what this article is all about. I’m going to share my top 7 tips to take your indoor sports photos to the next level – and by the time you’re done, you’ll be ready to head out with your camera and start creating some action-packed photos of your own.

Let’s get started.

1. Use a fast camera

I’m guessing you know this already, but many indoor sports are fast-paced. Basketball, hockey, indoor soccer – all of it requires split-second attention to detail. One moment, a player has the ball/puck; the next, it’s in the goal/basket and the team is celebrating.

man dunking a basketball

Which means that you need a fast camera to keep up with the action. Specifically, I recommend a camera that offers:

  • Interchangeable lenses (i.e., a mirrorless camera or a DSLR)
  • Fast continuous shooting speeds (at least 8 frames per second, though 10+ is better)
  • A deep buffer (so you can take several bursts without pause)
  • Lighting-fast autofocus (ideally with eye autofocus tracking)

Sports-focused cameras do tend to be expensive, but for the serious shooter, it’s absolutely worth it (and there are cheaper models that offer a lot of the fundamental sports features without breaking the bank).

You’ll also want to pay attention to camera low-light capabilities. A camera that can shoot at high ISOs without significant noise is a big deal, because you can push it to the max when shooting in poorly lit arenas. To determine high-ISO performance, you can read reviews, which nearly always do in-depth ISO tests and comparisons.

2. Use a lens with a wide maximum aperture

Indoor sports arenas, even in the best-case scenario, tend to offer pretty limited lighting. That’s where wide-aperture lenses come in; they let you capture plenty of light, thus keeping your shutter speed high (for sharp photos) and your ISO low (to reduce noise).

Professional shooters tend to use lenses with a maximum aperture of f/2.8, and these are ideal, though they’re also expensive. At the very least, you should use lenses with a fixed f/4 maximum aperture.

By the way, you’ll often be positioned away from the action and limited in your movement, so shooting with a wide-angle lens or a fast prime generally isn’t an option. Instead, sports photographers use fast zoom lenses, such as a 70-200mm f/2.8 or a 24-70mm f/2.8. Eventually, you may want to add a fast super-telephoto prime to your bag, but a 70-200mm lens is a great starting point.

3. Shoot with a fast shutter speed

Once again, sports photography is all about the action – and if you don’t use a fast shutter speed, then you’ll end up with blurry, unpleasant photos that nobody likes.

On the other hand, a fast shutter speed will let you freeze movement, even split-second movement, like a hand slamming the ball down through a hoop, or a stick drawing back to smack the puck.

action indoor sports photography

So what counts as fast enough? I recommend a shutter speed of at least 1/200s, but faster is better. If you can, boost this to 1/400s, or even – if the light is good or your camera can handle high ISOs – 1/1000s.

Pro tip: You can sometimes create artistic shots by slowing down the shutter speed to 1/30s or so. Try photographing a moving player and consider panning along for a blurry background effect. Sure, the results won’t be pin-sharp, but they’ll convey movement (and can look great in a creative portfolio!).

4. Use a high ISO

In the previous tip, I emphasized the importance of a fast shutter speed. But if you just crank up the shutter and leave the rest of your settings alone, you’ll let in too little light – and your photos will be wildly underexposed.

Instead, you must balance out the fast shutter speed with a high ISO setting. That way, even as you reduce the light hitting the sensor, you maintain the overall brightness of the photo.

I recommend an ISO of at least 1600, though plenty of cameras these days can handle much more than that (even ISO 6400 and ISO 12800 may be fair game, depending on your model). Since there’s so much variation from camera model to camera model, take some test shots at different ISOs and compare them. Ask yourself: How do I feel about the noise produced at ISO 3200? How about ISO 6400? See what you can tolerate, identify a cut-off point, and then push your ISO as necessary.

5. Shoot in RAW

Here’s one final piece of settings advice:

When possible, use a RAW file format.

You see, RAW files contain all of the data captured the moment you hit the shutter button. Whereas their alternative, the JPEG, produces a compressed version of that RAW file – which, by definition, is lower quality.

This has plenty of consequences. For one, you can make significant edits to RAW files without causing issues, but JPEGs are resistant to serious editing (and the more significant the edit, the more you risk ruining the shot). RAW files also contain more detail, allow you to recover highlights and shadows, and more.

Now, JPEGs are smaller and instantly shareable, plus they’re easier for your camera to process (and therefore allow for longer burst sequences). So if you absolutely need to increase your camera’s buffer, or you like the idea of immediately sharing your images (without needing to process them in programs such as Lightroom or Capture One, as required by RAW files), then you might consider using JPEGs.

Otherwise, shoot RAW.

6. Learn to anticipate the action

What separates the good sports photographers from the great sports photographers? Their ability to predict the action in advance, and therefore be ready to capture a cover-quality shot.

Fortunately, learning to anticipate action isn’t as hard as it sounds. It simply takes a lot of research.

First, familiarize yourself with the rules of the sport you’re photographing. Know the rulebook inside and out; that way, you always know how the gameplay will proceed, when players move down the field, when penalties happen, etc.

players playing basketball in black and white

Second, learn strategy. If you know how teams are likely to approach the game, then you’ll be ready to shoot when the game gets intense.

Third, learn about specific teams and players. This is an advanced technique, but once you get really good at rules and strategy, you can try to determine how a team or player will behave, which gives you a serious advantage. You’ll know exactly what’s going to happen before it does; your photos will practically shoot themselves!

All that said, even the best sports photographers can’t predict every movement – after all, sports are fast and complex – so make sure you’re ready for anything.

7. Look for relationships and expressions

Oftentimes, beginner sports photographers shoot individuals: the basketball player going for a jump shot, the volleyball player spiking at the net.

But if you can capture multiple players together, you can create more compelling images. For instance, you might shoot one player handing the ball to another, two players talking to each other, or opposing players squaring off. It’s about portraying relationships, looking for interactions, and capturing engagement.

moment between two players before gameplay begins

Also, pro tip: Try to photograph players as people, not just as players. In other words, aim to capture emotion, such as anger, joy, or nervousness – in the look one player gives the camera, in the stare one player gives another, in the team huddle just before a buzzer-beater shot.

That way, you’ll create indoor sports photos that people will remember.

Indoor sports photography tips: final words

Hopefully, you now feel equipped to capture some stunning indoor sports images of your own.

Just follow the tips I’ve laid out for you, add in a healthy dash of creativity, and you’ll be golden!

Now over to you:

What sports do you plan to shoot this season? Do you have any indoor sports tips? Share your thoughts in the comments below!

volleyball players celebrating

Table of contents

Sports Photography

  • GENERAL
    • 8 Tips On How to Photograph Sports
    • Tips from the Sports Photography Pros to Help You Get the Money Shots
    • Indoor Sports Photography

    • SETTINGS
      • How To Use Sports Mode
    • LIGHTING
      • Shooting Portraits and Action Sports with Speedlites – Workshop
    • GEAR
      • Lens Review Canon 300mm f4 Lens for Sports Photography
      • Aquatech CO-7 Underwater Sport Housing [REVIEW]
      • Shooting Motorsports with a Micro Four Thirds Camera
    • ADVANCED GUIDES
      • Tips for Photographing Football (Soccer)
        • How to Shoot High School Football
        • Play Ball! Covering Your Bases Shooting Baseball
        • How to Capture the Perfect Action Shot in Sports Photography
          • Low Light Sports Photography
          • 3 Tips for Taking Better Motorsport Photos
          • Catching the Action: Photographing Youth Sports
            • Top 5 Tips for Extreme Sports Photography
          • POST-PROCESSING
            • Using Photoshop to Create the Illusion of Depth of Field with your Sports Photos

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          The post 7 Tips for Action-Packed Indoor Sports Photography appeared first on Digital Photography School. It was authored by Christina N Dickson.


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          Action-packed: Sony a6500 review

          15 Dec

          The Sony a6500 is the company’s top-tier APS-C mirrorless model, a 24MP stills and video camera with image stabilization. It sits above the similar-looking a6300 in Sony’s lineup, adding touchscreen capability and stabilization for enthusiasts willing to dig a little deeper into their pockets.

          Key Features:

          • 24MP APS-C CMOS sensor with 425 phase detection points
          • 2.36m dot OLED EVF
          • Tilting rear touchscreen
          • 5-axis in-body image stabilization
          • 11 fps continuous shooting for up to 300 JPEGs / 100 Raws
          • 1/4000th sec maximum shutter speed

          As should be apparent, many of its core specifications are shared with the a6300 – itself a DPReview Gold winning camera. The biggest differences are the touchscreen, the image stabilization and a ‘Front End LSI’ (processing chip) to allow faster and more complex processing. There are also a few small tweaks, such as the addition of a highlight spot metering mode.

          The touch sensitivity of the rear screen can be used for your choice of two things: as an touchscreen for positioning the focus point or triggering focus and shutter, or as a touchpad, when the camera is held to your eye.

          The added processing oomph promises a more responsive camera: one that allows immediate image review even when shooting bursts of images. The a6500 also gains a much-needed update to Sony’s menu system, adding color-coding to make it easier to recognize and remember different parts of the menu.

          This change to the menu, and the addition of a quick way of setting AF point immediately address two of our biggest frustrations with the a6300. However, Sony is making no claims about improvements in terms either of rolling shutter or of recording longevity. With the most recent firmware, the a6300 can often record 4K video for the full 29:59 duration that the camera allows but this is not always possible in warm conditions or if you’ve just shot a long clip. Sony only claims ‘about 20 minutes’ of 4K recording for both cameras.

          The a6500 uses the same form factor as both the mid-range a6300 and the entry-level a6000

          Despite being positioned significantly further up the market, the a6500 uses the same form factor (and dial arrangement) as both the mid-range a6300 and the entry-level a6000. Although all three cameras have two control dials, they are arranged so that both must be controlled using the thumb and, for many people, requiring the hand to be repositioned when switching from one to the other. Such a limitation is reasonable at the a6000 end of the market but seems an odd fit for a $ 1400 camera.

          The other similarity with the 6300 that seems even more odd at this level is Sony’s decision to only offer lossy compressed Raw, limiting their processing latitude.

          This table compares how the a6500 compares with Fujifilm’s fairly similarly-priced X-T2 (probably the most capable rival in terms of stills and video shooting).

             Sony a6500 Fujifilm X-T2 Sony a6300
          MSRP (Body only) $ 1400 $ 1600 $ 1000
          Pixel Count 24MP 24MP 24MP
          ISO Range 100-25600 (51200 with multi-shot NR) 200-51200 100-25600 (51200 with multi-shot NR)
          AF Point control Touchscreen/touchpad Joystick 4-way controller
          Card slots 1 x UHS I 2 x UHS II 1 x UHS I
          USB USB 2.0 USB 3.0 USB 2.0
          Continuous Shooting rate 11fps 14fps (e-shutter)
          8fps (mechanical)
          11fps
          Rear screen Tilting up/down touchscreen Dual tilt: Up/down/right Tilting up/down
          Flash Built-in Clip-on (supplied) Built-in
          Image stabilization In-body (+In-lens where available) In-lens In-lens
          4K video capability UHD 4K at 24/25/30p UHD 4K at 24/25/30p UHD 4K at 24/25/30p
          4K video crop

          24/25p Full Width
          30p 1.23x crop

          1.17x crop 24/25p Full Width
          30p 1.23x crop
          4K video duration Up to 20 minutes (temperature dependent) ~10 minutes
          (Up to 29:59 with optional grip)
          Up to 29:59 (temperature dependent)
          Video log profile S-Log2 & S-Log3 with extensive video-focused Picture Profile settings F-Log (over HDMI only)  S-Log2 & S-Log3 with extensive video-focused Picture Profile settings
          USB Charging (USB Power?) Yes/Yes Yes/No Yes/Yes
          Battery life – CIPA (Rear screen/EVF) 350/310 340 400/350

          Articles: Digital Photography Review (dpreview.com)

           
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          Action-packed: Sony a6500 First Impressions

          22 Nov

          Sony a6500 First Impressions

          by Dan Bracaglia

          ISO 200, 1/3200 sec at F4. Shot using the 70-200mm F2.8 G Master lens. JPEG edited to taste in Adobe Lightroom.

          I spent two and a half days shooting in Austin, Texas with the Sony a6500 on a Sony-sponsored press trip. This was the first time most journalists, including myself, had got a chance to put hands on the camera, let alone shoot with it. One of my favorite things about these trips is getting to talk to other writers to see how their experiences with the camera compare. While specific opinions on the a6500 varied, there was one aspect of the camera everyone seemed to agree on: the touchscreen on the a6500 is a letdown.

          Of course the addition of a touchscreen is not the only thing the a6500 has going for it, the camera also receives 5-axis in-body image stabilization, new menus, a deeper buffer and front-end LSI (which stands for Large Scale Integration – basically an additional chip providing more processing power). Not to mention it retains the 425-point on-sensor PDAF system, the same viewfinder, the same video specification and the same 8 fps burst rate (with Sony’s implementation of live view) as its mid-range sibling, the a6300 (11 fps with no live view).

          Usability and speed

          ISO 6400, 1/1000 sec at F2.2. Shot using the 85mm F1.4 G Master lens. JPEG edited to taste in Adobe Lightroom.

          We spent the first day shooting all sorts of fast action subjects, including basketball. I’ve shot a lot of college basketball games in my life (close 100) but this was the first time shooting a game using a mirrorless camera. And you know what? I really enjoyed it! I mainly stuck to the ‘wide’ AF area, though occasionally switched to the ‘Flexible Spot-M’ option. In both cases my hit rate was just as good as when using a sports-oriented DSLR: nearly all my shots were in focus! 

          I found the responsiveness of the shutter, from the time I pressed it, to the time the photo was taken, near instantaneous. And following the action at 8 fps was no problem, I didn’t notice any EVF lag (I switched the EVF refresh rate from it default of 60 fps to 120 fps).

          “My hit rate was just as good as when using a sports-oriented DSLR.”

          In the two days with the camera, Sony managed to cram in not only an opportunity to shoot basketball, but the chance to also shoot skateboarding, tennis, rodeo, lacrosse, live music and flying disk dogs. In each scenario, I walked away impressed with the hit rate. Simply put, for action photography the a6500’s AF system, fast burst rate and a deep buffer make it a very tempting/capable choice.

          This image was part of a 50+ photo burst. ISO 6400, 1/3200 sec at F4. Shot using the 85mm F1.4 G Master lens. JPEG edited to taste in Adobe Lightroom.

          Furthermore, while shooting long bursts, I almost never encountered a ‘Writing to memory card, unable to operate’ error screen, which is a breath of fresh air having used the a6300. Even after shooting a burst of 50 or so Raw+JPEG files, I was able to hit the playback button and see the most recent image to clear the buffer. The a6500 also features a buffer countdown in the upper left corner so that users know how many images are left before it’s fully cleared.

          New Menu

          Sony makes some of the most technically capable cameras on the market but the user experience has always been a bit rough around the edges. Of course many folks, by dedicating the time to learn and work around Sony’s peculiarities, they are able to tolerate any U.I. shortcomings and get the most out of these cameras. But for the rest of us, picking up a Sony for the first time can feel confusing, frustrating and uninspiring.

          Menu heads are now color-coded and there is a dedicated video menu.

          The a6500, with its new menu system and faster processing is a major step in the right direction for overall usability. Menu heads are color-coded and there is now a separate video menu. But there is no ‘My Menu’ style option for customizing a menu page, something offered by most other camera makers. To some degree, we’d have just preferred a customizable menu over Sony’s reorganization, to collate most-used menu items that still remain unassignable to the camera’s Fn menu.

          On a positive note, I encountered far fewer error screens than I’m used to when shooting with a Sony. Still, I did occasionally hit one. And there is nothing worse than trying to dial in a setting only to encounter an ‘Invalid operation,’ screen. Hey Sony, instead of tossing up an error, why not make a suggestion so that users know what settings to change to avoid more error messages (and include direct access to the setting that needs changing)?

          The touchscreen

          I had super high hopes going into this shooting experience that the a6500’s touchscreen was going to be awesome. It’s not. I owned an LG Dare cellphone in 2008 and the a6500’s touch implementation reminds me of that. It’s unresponsive when tapping and laggy when dragging one’s finger. Not only that, the touchscreen cannot be used for anything other than moving AF points and flipping through images in playback. How silly is that? Numerous times I found myself hitting the Fn.menu button and then tapping one of the icons on the screen, only for nothing to happen.

          Furthermore, the a6500 is a premium camera with a premium price point, but only one top plate control dial. A touchscreen is the perfect answer to a lack of physical control points, but by limiting its use, Sony shot themselves in the foot.

          “The touchscreen on the a6500 is the one feature of this camera that does not feel up to par with everything else.”

          Still, its encouraging to see touch capability make its way into this line of camera. No doubt Sony knows how to make a decent touchscreen: it manufactures smartphones for crying out loud, so here’s hoping the next generation actually nails the touchscreen. Because the touchscreen on the a6500 is the one feature of this camera that does not feel up to par with everything else.

          It’s not completely without merit though. I quite enjoyed using the flip-out screen at the skatepark we visited to get super low angles and the touchscreen allowed me to easily choose my point of focus. Still, the focus squares can be difficult to see in very bright or very dim light.

          ISO 640, 1/1600 sec at F5.6. Shot using the Somny 10-18mm F4 lens. JPEG edited to taste in Adobe Lightroom.

          Using the touchscreen as an AF touchpad was also a disappointing experience. The responsiveness is not fast enough, the points are hard to see and there is a noticeable delay when dragging one’s finger around (pretty much the same experience as just using the touchscreen).

          There are three touchpad area modes: ‘Whole Screen,’ ‘Right 1/2 Area’ and ‘Right 1/4 Area.’ The ‘area’ refers to which portion of the screen will activate touchpad AF and are meant to help avoid accidentally changing one’s AF point with say, your nose. When using ‘Right 1/2 Area’ for instance, only the upper half of the right side of the screen will engage the touchpad. And when using ‘Right 1/4 area’ only the upper quarter of the right side of the screen will engage the touchpad. Honestly, I was hard put to tell the difference between ‘Whole Screen’ and ‘Right 1/2 Area.’ Also when I put the camera in ‘Right 1/4 Area’ I found it nearly impossible to get the touchscreen to work at all!

          I also found it pretty difficult, though possible, to use touchpad AF when shooting through my left eye. There is an option to turn the touchpad off when shooting vertically, so as to not change one’s AF point with their nose. But seeing how unresponsive the touchscreen is, I never ran into this issue. I guess that’s one plus of the lack of responsiveness. Users can choose whether to just use the touchscreen, just the touchpad, both or neither.

          Using the Touchscreen during video capture

          Like all Sonys, the ‘Lock-on AF’ area modes are greyed-out when shooting video. And as such, there is no intuitive way to tap-to-track when recording video. You can track (though not tap) by assigning a button to toggle ‘Center Lock-on AF’ on and off. But shooting video this way is pretty annoying as you must wait until your subject is dead center to begin tracking. Also the ‘Center Lock-on AF’ option seems to use an older tracking algorithm.

          In the ‘Wide’ AF area mode, if you tap the screen, it turns on something called ‘Spot AF,’ which just maintains focus on the chosen point. Based on this video by cinema5D, I’m convinced there is some way to use touch-to-track in video mode. I have a hunch that if you turn ‘Spot AF’ off in the menu and tap the screen, it may engage tracking. I’ll have to wait until we get the camera into the office to confirm this, but either way, engaging tap-to-track in video mode is far from intuitive and the exclusion of lock-on AF area modes in video is inexcusable at this point.

          Image Stabilization

          ISO 3200 1/2 sec at F4.5. Shot using the 24mm F1.8 Zeiss lens. JPEG edited to taste in Adobe Lightroom.

          It’s exciting to see image stabilization make its way into Sony’s APS-C mirrorless line. Initial impressions using image stabilization to shoot stills are positive. The above image was shot at 1/2 sec using the 24mm F1.8 lens. Ordinarily I could probably hold a shot steady, with no IS, down to about 1/30, maybe on a good day, 1/25 sec. So right there we’re seeing a nearly 4-stop advantage using IS at a normal-ish equiv. focal length.

          Using IS while recording video made it easier to shoot hand-held at wide to normal focal lengths, like in the clip above. However at longer focal lengths the IS system is very jumpy. You can see an example of that in the clip below.

          Having just finished testing video IS on both the Panasonic FZ2500 and Panasonic G85, I’m not all the impressed with the Sony’s video IS performance. Of course both the cameras mentioned use smaller sensor, which in theory should be easier to move around. But more to the point, those cameras offer something the a6500 does not: an option to combine mechanical IS with electronic (digital) IS. Although digital IS tends to slightly crop (and then upscale) footage and therefore costs some image quality, it can lead to impressively glidecam-esque footage.

          Physical Improvements over the a6300

          The a6500 (left) features two top plate custom keys and toothier dials compared to the a6300. The battery door on the a6500 (left) has also been redesigned. It seems less flimsy than that on the a6300. The camera also gains a deeper grip.

          The a6500 gains some very minor physical improvements over the more basic model, including an additional top plate custom function (C2) button. The C1 button has moved to the top shelf, and is now eminently more usable than the one that provided almost no haptic feedback on the a6300. A comfier grip, more similar to that offered on the a7 II models. The control and mode dial also have a nicer tooth to them and the bottom battery door has been redesigned and now feels more secure.

          The Takeaway

          Make no mistake, the Sony a6500 is a very good camera. It’s lightweight, fast and capable. Still, I can’t help but think Sony may have benefited holding off on the release to spend more time refining it. After all, it is the company’s top tier APS-C mirrorless offering (this despite one top plate control dial). Because some aspects of the camera operation just feel unrefined.

          For instance, when shooting 4K video, the screen automatically dims. There is no way to use the ‘Sunny Weather’ option: it’s simply greyed out. This makes the a6500 nearly impossible to use in bright sunlight while shooting 4K video with the LCD. And I’m told the reason is to mitigate overheating, which seems like a thoughtless fix to a known issue, and one that creates a new issue entirely. 

          I always close with a rock and roll shot: ISO 1600, 1/800 sec at F2.2. Shot using the 85mm F1.4 G Master lens. JPEG edited to taste in Adobe Lightroom.

          The image stabilization is useful when shooting stills, but initial impressions in video mode have us less impressed. The new LSI processor goes a long way to making the a6500 a more usable camera than the a6300. The buffer depth, while we have yet to fully max it out, is impressive. And the camera does not lock users out of settings while the buffer clears. The new menus are also a step in the right direction. Still, there is room for improvement in terms of organization of items and adding a customizable page.

          Two days shooting with it proved to me that the a6500 is the most usable Sony APS-C camera on the market and certainly a refinement over the mid-level a6300. I was impressed at how capable it is for sports and action (almost no noticeable EVF lag) and it can certainly capture some lovely-looking 4K video (just watch out for rolling shutter). But the touchscreen, one of the main things you get for the extra $ 400 over the a6300, is simply not good enough. And for that reason I didn’t love the a6500, but I did like it.

          Articles: Digital Photography Review (dpreview.com)

           
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