Category: Uncategorized

  • FAA issues warning to drone pilots in hurricane areas

    The FAA, the agency that regulates airspace in the United States, has issued a warning to drone operators as a reminder not to interfere with emergency operations in areas affected by Hurricane Michael.

    Drones are frequently used during disasters for tasks such as search and rescue or damage assessment, but this work is performed by trained professionals and volunteers, and is tightly coordinated by emergency agencies to avoid possible interference with low flying aircraft involved in the disaster response.

    Fines for interfering with emergency operations may exceed $ 20,000, but more importantly, flying a drone in an affected area could impact emergency operations at a critical time. Pilots who wish to contribute to recovery efforts are encouraged to do so through volunteer organizations that work directly with the local incident commander.

    Although most drone pilots will know to avoid interference with emergency operations, this is a friendly reminder not to be that person who inevitably ends up on the evening news for flying their drone directly into a disaster zone.

    Here’s the official warning from the FAA for those who want details:

    Hurricane Michael: Information for Drone Operators

    The Federal Aviation Administration (FAA) is warning drone owners and operators that they will be subject to significant fines that may exceed $ 20,000 if they interfere with emergency response operations in the areas affected by Hurricane Michael.

    Many aircraft that are conducting life-saving missions and other critical response and recovery efforts are likely to be flying at low altitudes over areas affected by the storm. Flying a drone without authorization in or near the disaster area may unintentionally disrupt rescue operations and violate federal, state, or local laws and ordinances, even if a Temporary Flight Restriction (TFR) is not in place. Allow first responders to save lives and property without interference.

    Government agencies with an FAA Certificate of Authorization (COA) or flying under Part 107, as well as private sector Part 107 drone operators who want to support response and recovery operations, are strongly encouraged to coordinate their activities with the local incident commander responsible for the area in which they want to operate.

    If drone operators need to fly in controlled airspace or a disaster TFR to support the response and recovery, operators must contact the FAA’s System Operations Support Center (SOSC) by emailing 9-ATOR-HQ-SOSC@faa.gov the information they need to authorize access to the airspace. Coordination with the SOSC may also include a requirement that a drone operator obtain support from the appropriate incident commander.

    Here’s the information the FAA may require:

    • the unmanned aircraft type
    • a PDF copy of a current FAA COA
    • the pilot’s Part 107 certificate number
    • details about the proposed flight (date, time, location, altitude, direction and distance to the nearest airport, and latitude/longitude)
    • nature of the event (fire, law enforcement, local/national disaster, missing person) and the pilot’s qualification information.

    Articles: Digital Photography Review (dpreview.com)

  • The Samsung Galaxy A9 is the first quad-cam smartphone

    It looked like Lenovo was going to be the first smartphone manufacturer to launch a quad-camera model but Samsung has outpaced its rival on the final straight. Today, the Korean company launched the Galaxy A9, the world’s first smartphone with a quad-camera setup.

    The device’s main camera offers 24MP resolution and F1.7 aperture. There is a 2x 10MP tele with F2.4 aperture and an 8MP super-wide-angle with 120 degree field-of-view and F2.4 aperture. The fourth camera is a 5MP depth sensor used to create a simulated bokeh effect.

    There is no mention of optical image stabilization but the phone features AI-powered scene recognition for optimized exposure and other image parameters. The front camera comes with a 24MP resolution and F2 aperture.

    Images can be composed and viewed on a 6.3-inch Super AMOLED screen with 1,080 x 2,220 pixel resolution and stored on 128GB of internal memory or microSD card. The Android 8.0 OS is powered by an octa-core processor and 6 or 8GB of RAM.

    Power is provided by a 3,800mAh battery and a fingerprint reader is on board as well. The new phone will be available in a range of colors from November and set you back $ 695 (599 EUR) in the Euro Zone. Unfortunately no US pricing information has been released yet.

    Articles: Digital Photography Review (dpreview.com)

  • Lawsuit claims Apple’s dual-camera setup in recent iPhones infringes on 2003 patent

    A lawsuit filed with the U.S. District Court for the Northern District of California on Tuesday claims the cameras in Apple’s iPhone 7 Plus and newer dual-camera models infringe on a patent that was granted in 2003 and is based on an invention from 1999.

    Plaintiffs Yanbin Yu and Zhongxuan Zhang allege Apple’s dual-cameras are in infringement of U.S. Patent No. 6,611,289 for “Digital cameras using multiple sensors with multiple lenses”.

    The patent describes methods for capturing multiple images using multiple lens and sensor arrays. The patent focuses on a four-camera setup that captures images on monochrome sensors and merges them into a single color image. According to the lawsuit Apple was aware of the existing patent as early as 2011.

    The complaint also alleges that Apple’s own multi-sensor camera patent No. 8,115,825, “Electronic device with two image sensors.” which was filed for in 2008 and granted in 2012, claimed “many of the same features” as the patent from Yu and Zhang.

    The plaintiffs note that Apple made significant investments into its dual-camera technology, acquiring 3D sensor specialist PrimeSense in 2013 and camera technology company LinX Imaging in 2015 but did not seek to license Yu and Zhang’s patent, launching several iPhone models knowing they were infringing on somebody else’s patent.

    This is not the first time Apple has camera-related legal problems. Earlier this year Israel-based company CorePhotonics also files a lawsuit against the US company. We’ll continue to keep an eye on both cases.

    Articles: Digital Photography Review (dpreview.com)

  • Luna Display, the dongle that turns your iPad into a second screen, now available online

    Luna Display, the little hardware dongle that turns your iPad into a second display, is now available to consumers. Luna Display was developed by the makers of the Astropad, an iOS app that turns your iPad into a graphics tablet for the Mac, and started out as a crowdfunding project on Kickstarter.

    Luna is available for USB-C or Mini DisplayPort and works through a Wi-Fi connection. The device lets you use your Mac directly from the iPad with full support for external keyboards, Apple Pencil and Apple touch interactions including pinching, panning and tapping.

    According to its makers Luna Display can tap into the processing power of your Mac’s GPU, allowing for a virtually lag-free user experience and images without glitching, artifacts, or blurriness which purely software-based solutions are prone to.

    Luna Display requires a Mac running macOS 10.11 El Capitan (or later). For optimal performance a MacBook Air (2012 and later), MacBook Pro (2012 and later), Mac mini (2012 and later), iMac (2012 and later) or Mac Pro (Late 2013) are recommended.

    The iPad must run iOS 9.1 or newer and should be an iPad 2 (or later), any iPad Mini, or any iPad Pro.

    Luna Display is now available for $ 79.99 on the Luna website where you’ll also find more information.

    Articles: Digital Photography Review (dpreview.com)

  • Google Pixel 3 interview: technical deep dive with the camera team

    Recently, Science Editor Rishi Sanyal had the chance to sit down with two of Google’s most prominent imaging engineers and pick their brains about the software advances in the Pixel 3 and Pixel 3 XL. Isaac Reynolds is the Product Manager for Camera on Pixel and Marc Levoy is a Distinguished Engineer and is the Computational Photography Lead at Google. From computational Raw to learning-based auto white balance, they gave us an overview of some key new camera features and an explanation of the tech that makes them tick.

    Features covered in this video include the wide-angle selfie camera, Synthetic Fill Flash, Night Sight, Super Resolution Zoom, computational Raw, Top Shot and the method behind improving depth maps in Portrait Mode.

    These features are also covered in written form in a previously published article here.

    Articles: Digital Photography Review (dpreview.com)

  • Nikon Coolpix P1000 First impressions review

    Four years ago, the typical superzoom ‘bridge’ camera had a zoom power of around 50x. Over the years that number has slowly risen, before leveling out at 65x. And then came the Nikon Coolpix P900, whose 83x, 24-2000mm equiv. lens suddenly took zoom ranges from ‘really long’ to ‘absurd’.

    Nikon’s new Coolpix P1000 has moved the zoom needle to ‘ludicrous,’ with an equivalent focal length of 24-3000mm. That’s right, 3000mm. This is a lens so long that we were able to fill the frame with a 1 meter (3.3 foot) tall monkey that’s 2.3 kilometers (1.4 miles) away.

    This does come at a cost, though. For one thing, the P1000 is huge and its lens is challenged by a slow maximum aperture (and thus diffraction) and image quality can be compromised by the same thermal and atmospheric issues that are typical of images taken at extreme focal lengths with any super telephoto lens.

    Besides the lens, the P1000 features a 16MP 1/2.3″ BSI-CMOS sensor, a fully articulating LCD and high-res EVF, Raw support and the ability to capture 4K video.

    Key features

    • 16MP, 1/2.3″ BSI-CMOS sensor
    • 24-3000mm equiv. F2.8-8 lens
    • ‘Dual Detect’ optical image stabilization
    • 3.2″, 921k-dot fully articulating LCD
    • 2.36M-dot OLED electronic viewfinder with eye sensor
    • Raw support
    • UHD 4K/30p video capture
    • Microphone input
    • Hot shoe
    • Wi-Fi + Bluetooth (SnapBridge)
    • 250 shots per charge (CIPA standard)

    The P1000 has a spec sheet almost as long as its lens. From Raw support to a high-res EVF, the camera has just about everything you’d want in a bridge camera, save for decent battery life and a touchscreen (a glaring omission). Image stabilization is a requirement on superzoom cameras, and Nikon’s ‘Dual Detect VR’ reduces shake by up to 5 stops, according to Nikon. Being 2018, it’s no surprise that Wi-FI and Bluetooth are also onboard.


    What’s new and how it compares

    The Coolpix P1000 really is all about that lens.

    Read more

    Shooting experience

    Find out what it’s like to use the P1000 at the Woodland Park Zoo in Seattle.

    Read more

    Sample gallery

    View a variety of sample images from the Coolpix P1000.

    Read more

    Articles: Digital Photography Review (dpreview.com)

  • We’re hiring! DPReview is looking to add three Software Development Engineers

    DPReview is hiring! We’re seeking three Software Development Engineers at a range of experience levels to join our Seattle-based team. In addition to a Senior SDE, we’re looking for two more engineers to join us and help build the future of DPReview.

    In these roles, you’ll build on the full power of AWS and use the latest web standards and technologies to create industry-leading experiences for millions of visitors. With quick release cycles, you will test your ideas in the real world and get instant feedback from a passionate audience. With full-stack ownership, you’ll have direct impact on the look, feel and infrastructure of one of the web’s top photography websites.

    Find more information and a link to apply below.

    Apply now:
    Senior Software Development Engineer – Team Lead

    Apply now:
    Software Development Engineer
    (1+ years of experience)

    Apply now:
    Software Developer
    (4+ years of experience)

    Articles: Digital Photography Review (dpreview.com)

  • Five ways Google Pixel 3 pushes the boundaries of computational photography

    With the launch of the Google Pixel 3, smartphone cameras have taken yet another leap in capability. I had the opportunity to sit down with Isaac Reynolds, Product Manager for Camera on Pixel, and Marc Levoy, Distinguished Engineer and Computational Photography Lead at Google, to learn more about the technology behind the new camera in the Pixel 3.

    One of the first things you might notice about the Pixel 3 is the single rear camera. At a time when we’re seeing companies add dual, triple, even quad-camera setups, one main camera seems at first an odd choice.

    But after speaking to Marc and Isaac I think that the Pixel camera team is taking the correct approach – at least for now. Any technology that makes a single camera better will make multiple cameras in future models that much better, and we’ve seen in the past that a single camera approach can outperform a dual camera approach in Portrait Mode, particularly when the telephoto camera module has a smaller sensor and slower lens, or lacks reliable autofocus.

    Let’s take a closer look at some of the Pixel 3’s core technologies.

    1. Super Res Zoom

    Last year the Pixel 2 showed us what was possible with burst photography. HDR+ was its secret sauce, and it worked by constantly buffering nine frames in memory. When you press the shutter, the camera essentially goes back in time to those last nine frames1, breaks each of them up into thousands of ’tiles’, aligns them all, and then averages them.

    Breaking each image into small tiles allows for advanced alignment even when the photographer or subject introduces movement. Blurred elements in some shots can be discarded, or subjects that have moved from frame to frame can be realigned. Averaging simulates the effects of shooting with a larger sensor by ‘evening out’ noise. And going back in time to the last 9 frames captured right before you hit the shutter button means there’s zero shutter lag.

    Like the Pixel 2, HDR+ allows the Pixel 3 to render sharp, low noise images even in high contrast situations. Click image to view the level of detail at 100%. Photo: Google

    This year, the Pixel 3 pushes all this further. It uses HDR+ burst photography to buffer up to 15 images2, and then employs super-resolution techniques to increase the resolution of the image beyond what the sensor and lens combination would traditionally achieve3. Subtle shifts from handheld shake and optical image stabilization (OIS) allow scene detail to be localized with sub-pixel precision, since shifts are unlikely to be exact multiples of a pixel.

    In fact, I was told the shifts are carefully controlled by the optical image stabilization system. “We can demonstrate the way the optical image stabilization moves very slightly” remarked Marc Levoy. Precise sub-pixel shifts are not necessary at the sensor level though; instead, OIS is used to uniformly distribute a bunch of scene samples across a pixel, and then the images are aligned to sub-pixel precision in software.

    We get a red, green, and blue filter behind every pixel just because of the way we shake the lens, so there’s no more need to demosaic

    But Google – and Peyman Milanfar’s research team working on this particular feature – didn’t stop there. “We get a red, green, and blue filter behind every pixel just because of the way we shake the lens, so there’s no more need to demosaic” explains Marc. If you have enough samples, you can expect any scene element to have fallen on a red, green, and blue pixel. After alignment, then, you have R, G, and B information for any given scene element, which removes the need to demosaic. That itself leads to an increase in resolution (since you don’t have to interpolate spatial data from neighboring pixels), and a decrease in noise since the math required for demosaicing is itself a source of noise. The benefits are essentially similar to what you get when shooting pixel shift modes on dedicated cameras.

    Normal wide-angle (28mm equiv.) Super Res Zoom

    There’s a small catch to all this – at least for now. Super Res only activates at 1.2x zoom or more. Not in the default ‘zoomed out’ 28mm equivalent mode. As expected, the lower your level of zoom, the more impressed you’ll be with the resulting Super Res images, and naturally the resolving power of the lens will be a limitation. But the claim is that you can get “digital zoom roughly competitive with a 2x optical zoom” according to Isaac Reynolds, and it all happens right on the phone.

    The results I was shown at Google appeared to be more impressive than the example we were provided above, no doubt at least in part due to the extreme zoom of our example here. We’ll reserve judgement until we’ve had a chance to test the feature for ourselves.

    Would the Pixel 3 benefit from a second rear camera? For certain scenarios – still landscapes for example – probably. But having more cameras doesn’t always mean better capabilities. Quite often ‘second’ cameras have worse low light performance due to a smaller sensor and slower lens, as well as poor autofocus due to the lack of, or fewer, phase-detect pixels. One huge advantage of Pixel’s Portrait Mode is that its autofocus doesn’t differ from normal wide-angle shooting: dual pixel AF combined with HDR+ and pixel-binning yields incredible low light performance, even with fast moving erratic subjects.

    2. Computational Raw

    The Pixel 3 introduces ‘computational Raw’ capture in the default camera app. Isaac stressed that when Google decided to enable Raw in its Pixel cameras, they wanted to do it right, taking advantage of the phone’s computational power.

    Our Raw file is the result of aligning and merging multiple frames, which makes it look more like the result of a DSLR

    “There’s one key difference relative to the rest of the industry. Our DNG is the result of aligning and merging [up to 15] multiple frames… which makes it look more like the result of a DSLR” explains Marc. There’s no exaggeration here: we know very well that image quality tends to scale with sensor size thanks to a greater amount of total light collected per exposure, which reduces the impact of the most dominant source of noise in images: photon shot, or statistical, noise.

    The Pixel cameras can effectively make up for their small sensor sizes by capturing more total light through multiple exposures, while aligning moving objects from frame to frame so they can still be averaged to decrease noise. That means better low light performance and higher dynamic range than what you’d expect from such a small sensor.

    Shooting Raw allows you to take advantage of that extra range: by pulling back blown highlights and raising shadows otherwise clipped to black in the JPEG, and with full freedom over white balance in post thanks to the fact that there’s no scaling of the color channels before the Raw file is written.

    Pixel 3 introduces in-camera computational Raw capture.

    Such ‘merged’ Raw files represent a major threat to traditional cameras. The math alone suggests that, solely based on sensor size, 15 averaged frames from the Pixel 3 sensor should compete with APS-C sized sensors in terms of noise levels. There are more factors at play, including fill factor, quantum efficiency and microlens design, but needless to say we’re very excited to get the Pixel 3 into our studio scene and compare it with dedicated cameras in Raw mode, where the effects of the JPEG engine can be decoupled from raw performance.

    While solutions do exist for combining multiple Raws from traditional cameras with alignment into a single output DNG, having an integrated solution in a smartphone that takes advantage of Google’s frankly class-leading tile-based align and merge – with no ghosting artifacts even with moving objects in the frame – is incredibly exciting. This feature should prove highly beneficial to enthusiast photographers. And what’s more – Raws are automatically uploaded to Google Photos, so you don’t have to worry about transferring them as you do with traditional cameras.

    3. Synthetic Fill Flash

    ‘Synthetic Fill Flash’ adds a glow to human subjects, as if a reflector were held out in front of them. Photo: Google

    Often a photographer will use a reflector to light the faces of backlit subjects. Pixel 3 does this computationally. The same machine-learning based segmentation algorithm that the Pixel camera uses in Portrait Mode is used to identify human subjects and add a warm glow to them.

    If you’ve used the front facing camera on the Pixel 2 for Portrait Mode selfies, you’ve probably noticed how well it detects and masks human subjects using only segmentation. By using that same segmentation method for synthetic fill flash, the Pixel 3 is able to relight human subjects very effectively, with believable results that don’t confuse and relight other objects in the frame.

    Interestingly, the same segmentation methods used to identify human subjects are also used for front-facing video image stabilization, which is great news for vloggers. If you’re vlogging, you typically want yourself, not the background, to be stabilized. That’s impossible with typical gyro-based optical image stabilization. The Pixel 3 analyzes each frame of the video feed and uses digital stabilization to steady you in the frame. There’s a small crop penalty to enabling this mode, but it allows for very steady video of the person holding the camera.

    4. Learning-based Portrait Mode

    The Pixel 2 had one of the best Portrait Modes we’ve tested despite having only one lens. This was due to its clever use of split pixels to sample a stereo pair of images behind the lens, combined with machine-learning based segmentation to understand human vs. non-human objects in the scene (for an in-depth explanation, watch my video here). Furthermore, dual pixel AF meant robust performance of even moving subjects in low light – great for constantly moving toddlers. The Pixel 3 brings some significant improvements despite lacking a second lens.

    According to computational lead Marc Levoy, “Where we used to compute stereo from the dual pixels, we now use a learning-based pipeline. It still utilizes the dual pixels, but it’s not a conventional algorithm, it’s learning based”. What this means is improved results: more uniformly defocused backgrounds and fewer depth map errors. Have a look at the improved results with complex objects, where many approaches are unable to reliably blur backgrounds ‘seen through’ holes in foreground objects:

    Learned result. Background objects, especially those seen through the toy, are consistently blurred. Objects around the peripheries of the image are also more consistently blurred. Learned depth map. Note how objects in the background (blue) aren’t confused as being closer to the foreground (yellow) as they are in the heat map below.
    Stereo-only result. Background objects, especially those seen through the toy, aren’t consistently blurred. Stereo-only based depth map from dual pixels. Note how some elements in the background appear to be closer to the foreground than they really are.

    Interestingly, this learning-based approach also yields better results with mid-distance shots where a person is further away. Typically, the further away your subject is, the less difference in stereo disparity between your subject and background, making accurate depth maps difficult to compute given the small 1mm baseline of the split pixels. Take a look at the Portrait Mode comparison below, with the new algorithm on the left vs. the old on the right.

    Learned result. The background is uniformly defocused, and the ground shows a smooth, gradual blur. Stereo-only result. Note the sharp railing in the background, and the harsh transition from in-focus to out-of-focus in the ground.

    5. Night Sight

    Rather than simply rely on long exposures for low light photography, ‘Night Sight’ utilizes HDR+ burst mode photography to take usable photos in very dark situations. Previously, the Pixel 2 would never drop below 1/15s shutter speed, simply because it needed faster shutter speeds to maintain that 9-frame buffer with zero shutter lag. That does mean that even the Pixel 2 could, in very low light, effectively sample 0.6 seconds (9 x 1/15s), but sometimes that’s not even enough to get a usable photo in extremely dark situations.

    The camera will merge up to 15 frames… to get you an image equivalent to a 5 second exposure

    The Pixel 3 now has a ‘Night Sight’ mode which sacrifices the zero shutter lag and expects you to hold the camera steady after you’ve pressed the shutter button. When you do so, the camera will merge up to 15 frames, each with shutter speeds as low as, say, 1/3s, to get you an image equivalent to a 5 second exposure. But without the motion blur that would inevitably result from such a long exposure.

    Put simply: even though there might be subject or handheld movement over the entire 5s span of the 15 frame burst, many of the the 1/3s ‘snapshots’ of that burst are likely to still be sharp, albeit possibly displaced relative to one another. The tile-based alignment of Google’s ‘robust merge’ technology, however, can handle inter-frame movement by aligning objects that have moved and discarding tiles of any frame that have too much motion blur.

    Have a look at the results below, which also shows you the benefit of the wider-angle, second front-facing ‘groupie’ camera:

    Normal front-camera ‘selfie’ Night Sight ‘groupie’ with wide-angle front-facing lens

    Furthermore, Night Sight mode takes a machine-learning based approach to auto white balance. It’s often very difficult to determine the dominant light source in such dark environments, so Google has opted to use learning-based AWB to yield natural looking images.

    Final thoughts: simpler photography

    The philosophy behind the Pixel camera – and for that matter the philosophy behind many smartphone cameras today – is one-button photography. A seamless experience without the need to activate various modes or features.

    This is possible thanks to the computational approaches these devices embrace. The Pixel camera and software are designed to give you pleasing results without requiring you to think much about camera settings. Synthetic fill flash activates automatically with backlit human subjects, and Super Resolution automatically kicks in as you zoom.

    At their best, these technologies allows you to focus on the moment

    Motion photos turns on automatically when the camera detects interesting activity, and Top Shot now uses AI to automatically suggest the best photo of the bunch, even if it’s a moment that occurred before you pressed the shutter button. Autofocus typically focuses on human subjects very reliably, but when you need to specify your subject, just tap on it and ‘Motion Autofocus’ will continue to track and focus on it very reliably. Perfect for your toddler or pet.

    At their best, these technologies allow you to focus on the moment, perhaps even enjoy it, and sometimes even help you to capture memories you might have otherwise missed.

    We’ll be putting the Pixel 3 through its paces soon, so stay tuned. In the meantime, let us know in the comments below what your favorite features are, and what you’d like to see tested.


    1In good light, these last 9 frames typically span the last 150ms before you pressed the shutter button. In very low light, it can span up to the last 0.6s.

    2We were only told ‘say, maybe 15 images’ in conversation about the number of images in the buffer for Super Res Zoom and Night Sight. It may be more, it could be less, but we were at least told that it is more than 9 frames. One thing to keep in mind is that even if you have a 15-frame buffer, not all frames are guaranteed to be usable. For example, if in Night Sight one or more of these frames have too much subject motion blur, they’re discarded.

    3You can achieve a similar super-resolution effect manually with traditional cameras, and we describe the process here.

    Articles: Digital Photography Review (dpreview.com)

  • Report: Apple discretely acquired mixed-reality startup Spektral for $30M

    According to a report from Fortune, Apple discretely acquired Danish visual effects startup Spektral in December 2017.

    Spektral was once named CloudCutout and focused on a cloud-based solution to masking a subject from the background of an photograph. Now, Spektral specializes in masking technology that uses machine learning to separate a subject in an image from the background in real-time on mobile devices. “Combining deep neural networks and spectral graph theory with the computing power of modern GPUs, our engine can process images and video from the camera in real-time (60 fps) directly on the device,” says Spektral on its website.

    Neither Apple nor Spektral have confirmed the acquisition, but Fortune reports the deal was worth “more than $ 30 million.”

    With no comment, we can’t say for sure what Apple intends to do with Spektral’s intellectual property and personnel, but Spektral Co-Founder and Chief Technical Officer Toke Jansen now lists “Manager, Computational Imaging” as his title at Apple on his LinkedIn profile. Combined with Apple’s ongoing efforts to beef up its augmented reality efforts in its apps — both its own and third-party — it’s safe to assume we’ll see the fruits of the acquisition in the near future, if we haven’t already seen parts of it.

    Articles: Digital Photography Review (dpreview.com)

  • Insta 360 launches ONE X 360-degree 5.7K action camera

    Insta360 today launched the ONE X, a 5.7K 360-degree action camera that’s compatible with Android and iOS mobile devices.

    The new model is capable of recording spherical video at 5.7K resolution and 30 frames per second. For smooth motion in action videos or slow-motion effects you can also opt to record 4K footage at 50fps or 3K video at 100fps. In photo mode the camera captures 18MP still images.

    OnePlus claims the new camera delivers “gimbal-like” stabilization without the gimbal. To achieve this the ONE X uses an upgraded version of Insta360’s FlowState stabilization algorithm which constantly analyzes movement in all directions.

    Using the dedicated editing app, video can be reframed and re-edited to highlight the best elements of a scene and create cinematic clips that would be much more difficult to achieve with conventional cameras. In addition the new TimeShift feature lets users adjust the speed of different parts of a clip to put the focus on key moments, using either slow-motion or hyperlapse effects.

    Insta360 says the ability to automatically remove a selfie stick from the footage in the app in combination with the company’s customized 10-foot selfie stick allows for the capture of drone-like footage without a drone. Thanks to its rugged construction the camera can even be thrown around when snapped into the Insta360 Drifter camera dart, allowing for very unusual effects.

    The ONE X connects to mobile devices via WiFi, providing real-time image preview and control. The same connection can be used to transfer footage for editing but you also have the option to use a USB cable.

    ISO, exposure compensation, white balance and shutter speed are user adjustable and optional accessories include a rugged case, an underwater case and a GPS Smart Remote.

    The Insta360 ONE X can be pre-ordered on the Insta360 website and at retailers globally now and is priced at $ 399.95. Shipping starts on October 17. For more information and some quite impressive sample footage have a look at the video below.

    {PressRelease}

    Insta360 ONE X Redefines the Action Camera with 5.7K Video, Impossible Stabilization, Cinematic Slow-Mo

    The future of the action camera is here. Insta360 today launched the ONE X, a 5.7K camera that uses 360° capture, groundbreaking stabilization and cinematic slow-mo to radically expand what’s possible with a camera.

    Compatible with both iOS and Android, the ONE X is available to order today at Insta360.com, with shipments beginning Oct. 17.

    Insta360 ONE X – The Future Of The Action Camera:

    A new kind of camera.

    The ONE X is more than a 360-degree shooter. It’s a new kind of camera that uses 360 to give users more freedom and more creative possibilities – both during and after capture.

    Combining an unlimited field of view with gimbal-level stabilization and new high-FPS shooting modes, the ONE X unlocks the ability to control time and perspective in ways that make it feel more like a fleet of cameras than a single device.

    Look sharp.

    Shooting in every direction and making it all look good, requires some serious resolution.

    That’s why the ONE X records at a best-in-class 5.7K (30 FPS). For dynamic scenes, new 50 FPS (4K) and 100 FPS (3K) shooting modes keep action super-smooth and let you slow the action down to highlight key moments.

    18 MP photos show vivid detail, while an increased pixel size offers superior image quality and low-light performance.

    Like a gimbal. Without the gimbal.

    The ONE X uses the upgraded FlowState stabilization algorithm, analyzing movement in all directions to achieve a level of stabilization never before possible with a single device.

    FlowState lets users capture impossibly smooth video with no accessories needed. Mount the ONE X anywhere – from a helmet to a selfie stick to a kayak – and footage comes out looking like it’s been professionally stabilized.

    Shoot first, point later.

    The magic of 360 is that it lets you choose the best way to frame an experience after it’s over – there’s no need to point your camera, and you’ll never miss a shot.

    Using the ONE X’s simple editing app, users can easily reframe and re-edit the best parts of a scene, creating cinematic clips that would never be possible with a traditional camera.

    Own the moment.

    The ONE X’s new TimeShift feature lets users adjust the speed of different parts of a clip on a whim. Users can highlight key moments with cinematic slow-mo, or speed things up with a stabilized hyperlapse – the app always keeps playback smooth.

    Combine TimeShift with the freedom to frame the shot in any direction, and the possibilities are endless. Users have total control over both time and perspective in their edits.

    A drone without the noise.

    Using the ONE X app, users can automatically remove a selfie stick from their scenes, leaving the ONE X apparently suspended in mid-air.

    The result is the ability to shoot aerial angles without a drone. Pairing the ONE X with Insta360’s customized 10-foot (!) selfie stick leads to stunning possibilities.

    Bullet Time. In 3K.

    The Insta360 ONE introduced the unique Bullet Time shot, an orbiting perspective that puts a user at the center of an epic slow-mo shot. The ONE X takes this concept to the next level with a wider field of view and a sharper 3K resolution.

    Throw them for a loop.

    The ONE X is made to throw around. Seriously.

    Creators can snap it into the new Insta360 Drifter camera dart, and send it soaring.

    The resulting Drift Shots — airborne slow-mo shots enhanced by the full freedom of 360 — unlock impossible angles and create a mind-blowing effect.

    High-speed WiFi for preview and transfer.

    Users can connect to the ONE X via super-fast 5.8 GHz WiFi, letting them conveniently preview and control their shots in real time.

    When they’re ready to transfer footage back to their phone for editing and sharing, they can quickly send it back over WiFi or connect directly with a transfer cable (Lightning, USB Type-C and Micro-USB cables come standard with the ONE X).

    Staying power.

    The ONE X has a removable 1200 mAh battery, ensuring that creators will stay powered up even when they’re far afield.

    Natural lighting. In every direction.

    Users can manually tweak image settings — including ISO, exposure value, white balance and shutter speed — to dial in the perfect shot.

    The ONE X is also ready for HDR photos, timelapses, hyperlapses, interval shooting and timed shots.

    Ready for the elements.

    Two rugged case options for the ONE X mean it’s ready to go anywhere.

    The Venture Case is a tough shell designed for above-water shooting, which offers splash protection and waterproofing to 5 meters.

    The Dive Case is built to breach the depths. Specialized dome lenses allow for underwater 360 shooting — with a clean stitch – down to 30 meters.

    Track your trek.

    The optional GPS Smart Remote lets users control the ONE X, while automatically recording GPS data for video and photos.

    This data can be used to easily upload video and photos to Google Maps Street View, and to add a customizable journey-tracking dashboard to video clips – overlaying speed, direction, elevation, location and route info.

    Order now.

    The Insta360 ONE X is priced at $ 399.95 USD and available to order now via Insta360.com and select retailers worldwide, including B&H Photo Video. Shipments begin Oct. 17.

    Insta360 ONE X purchase link:

    http://bit.ly/ONEX_pr

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    Articles: Digital Photography Review (dpreview.com)