This is a class project for my animation class that I did along with Aimee from my class. This is my 2nd independent project of the year (two more left and a collaboration project I’m leading, all in Blender and 3D). This project took a while to do and the character was made during Winterbreak which I planned to do a short animation with then but didn’t get time to so I brought it over as a project for the new year. The character is quite buggy both in topology and mesh problems as well as fur (which was made with out a subsurf then applied on top of one screwing it up a bit) and armature. Despite the problems in it I decide to go a head and make an animation with it! It turned out okay but not as greater as I would have liked it to, partly because I was really sick while finishing the animation and rendering part of it this weekend. In the project and parts at school I acted like a teacher to my friend Aimee and we both worked on it since so far in my class I am the only one who really understands Blender and 3D software in general… Even my teacher doesn’t understand it all yet ughs… Sorry for bad sound quality, if you turn down the sound you shouldn’t hear the weird sound in between the meows, that’s what I did while editing so I never heard it sadly. Rendered on 6 computers nodes, each approximately i7 core mutlithreaded 3.4 GHZ processors and 8 GB RAM (except for mine which has 16GB). Thank you for watching!
Video Rating: 5 / 5