
Several days after the release of EoC to RuneScape, I thought it would be nice to make a compilation of boss monsters soloing once more. Like, Comment, Fav, and subscribe for more videos like this! 🙂 My comments regarding some boss monsters in this video: – Chaos Elemental: Lvl 138; Life points: 17250; Weakness: Bolts With the removal of PK Skulls, the wilderness is now even much more dangerous and high-risk, as you will drop all of your items at death (with the exception of 1 item if you have Item Protect). What you will face is the Chaos Ele will randomly teleport you around (usually away from); you can resolve this by using an ability on your actionbar, assuming you have the boss targeted. The Ele can also disarm you if you have inventory space. This is dangerous when you are peforming an ability that channels. As shown in the video, I was using Snipe, but then I got disarmed, so snipe did not work as damage calculation only triggers if I have a ranged weapon equipped. While re-equipping your armour or weapon, you will suffer a 2-second cooldown for all abilities. Dagannoth Kings: Lvl 156’s; Life points: 37400 Weaknesses: Prime: Arrows; Rex: Fire; Supreme: Stab These bad boys are by far the hardest to solo, you cannot bind Dagannoth Rex (even if the spell hits) as he is immune to stuns (including many other bosses). I’m hoping Jagex decides to fix this particular error. Even if you were trying to kill Supreme first with Magic Protection prayer, you will get destroyed …
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Comments
25 responses to “RuneScape – Evolution of Combat Boss Solos Pt. 1”
i can solo this stuff without even eating :
I wish I could kill bosses….
epic vid and music
The video was a good video over all, LOVED THE INTRO
Too bad dks are dead in eoc. Such a fun boss to solo but jagex likes to intentionally fuck up alot of sht
i really should start doing some bosses again, its the pvm aspect that made me enjoy rs the first time and i need to develop myself, slayers gotten boring for me, im gonna try to take it to the next step
u got owned at dks 😛
that my friend just earned you a new subscriber =P sooo many youtubers dont pay attention to their community =D
^ L0l!
arma guide in 2 seconds. best range gear u can use with a shield, and bring a CANNON
dat music :l
it took u an entire inventory to kill dag kings……
Holy shit man, your vids have such good quality and editing to them! You should have WAY more subscribers than you do right now!
Eoc dks guide please.
could you pls make a dks eoc guide
Oh cool man. I like how you use anime songs and stuff in your videos it adds a cool touch.
If we were to use the old combat level system, I would be 125+13, since I am level 97 prayer, while every other combat skills are 99. 😛 That prayer level will change soon if I get the xp for 99 someday.
Flash are you maxed combat?
I usually don’t make guides like I used to, but Armadyl boss will definitely appear in Part 2 of this series. Mark my words! ^^
what about armadyl boss? you should make an arma boss guide now that EoC came. 🙂
@FlashBombRS Love the vid
I really enjoyed this video. Really great work, it reminded me of old school Sosolid2k 🙂
What I would like Jagex to add to these existing bosses are their own unique abilities similar to what we are given except much more potent for their level (hence bosses). Such as Bandos’ melee attack at 1/4 chance knock you back a few squares stunning you and reduce damage taken if a shield was worn, but the shield is then unequipped, hence guard breaking. If they add something like this for most bosses, it would require strategy instead of spamming abilities, which I am hoping Jagex does this.
Currently existing content since EoC, we players are given more options to combat npcs, even though it would’ve been nicer if they have at least replaced special attacks with something unique for each weapons like they did with godswords (retaining their original abilities). Atm, many bosses, especially Bandos, Zamorak and KBD are something I would call an EoC punchbag, whereas there is hardly any strategies used.
(read the next comment).
It seems rs has gone from spare specials to spamming abilities as fast as you can to build up. Combat revolves around getting to and using as many ultimates as possible in my opinion. To you think this is a fair description of the eoc after bossing? Do you think that this is an improvement?