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Posts Tagged ‘1963’

3D – DOCTOR WHO EPISODE 1 (Part 1 Of 3) – AN UNEARTHLY CHILD 1963 3D PROCESSED

07 Nov

First episode of Doctor Who from 1963 processed to give reasonable 3D results when viewed with red / cyan 3D glasses.

Prince of Persia 2008 (PC) Footage from the the beginning of the game and first levels Rendered on ATI Radeon HD5870 Recorded with a Blackmagicdesign Intensity hdmi capture card 3D is rendered with the iZ3D driver v1.11 beta2 Works for both Ati and Nvidia graphics cards www.iz3d.com Youtube only displays 30fps, for the full 60fps framerate download the original file all links at Meant-To-Be-Seen forums : www.mtbs3d.com Meant To Be Seen : consumer driven stereo-3D advocacy group www.mtbs3d.com
Video Rating: 4 / 5

 
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Posted in 3D Videos

 

Jason and the Argonauts (1963) Part 5

07 Nov

See all 11 parts!!! Arguably the most intelligently written film to feature the masterful stop-motion animation of Ray Harryhausen, Jason and the Argonauts is a colorful adventure that takes full advantage of Harryhausen’s “Dynarama” process. Inspired by the Greek myth, the story begins when the fearless explorer Jason (Todd Armstrong) returns to the kingdom of Thessaly to make his rightful claim to the throne, but the gods proclaim that he must first find the magical Golden Fleece. Consulting Hera, the queen of gods, Jason recruits the brave Argonauts to crew his ship, and they embark on their eventful journey. Along the way they encounter a variety of mythic creatures, including the 100-foot bronze god Talos, the batlike Harpies, the seven-headed reptilian Hydra, and an army of skeletons wielding sword and shield. This last sequence remains one of the finest that Harryhausen ever created, and it’s still as thrilling as anything from the age of digital special effects. Harryhausen was the true auteur of his fantasy films, and his brilliant animation evokes a timeless sense of wonder. Jason and the Argonauts is a prime showcase for Harryhausen’s talent–a wondrous product of pure imagination and filmmaking ingenuity.

Created by Vancouver Film School student Kahye Hwang through the VFS Digital Character Animation program.